2009-11-28 other tweaks for mac compilation
koda [Sat, 28 Nov 2009 02:46:15 +0000] rev 2644
other tweaks for mac compilation
2009-11-26 Probably fix bug (not tested, I just checked if it builds)
unc0rr [Thu, 26 Nov 2009 18:43:33 +0000] rev 2643
Probably fix bug (not tested, I just checked if it builds)
2009-11-26 A message to help debug
unc0rr [Thu, 26 Nov 2009 16:51:03 +0000] rev 2642
A message to help debug
2009-11-25 some tweaks in the mac compilation system
koda [Wed, 25 Nov 2009 04:27:53 +0000] rev 2641
some tweaks in the mac compilation system
2009-11-24 tiny french tweak by artart78, check in inu's portugese much later now that svn is back
nemo [Tue, 24 Nov 2009 20:40:08 +0000] rev 2640
tiny french tweak by artart78, check in inu's portugese much later now that svn is back
2009-11-22 fix build
koda [Sun, 22 Nov 2009 04:28:30 +0000] rev 2639
fix build
2009-11-22 new portugese text from inu
nemo [Sun, 22 Nov 2009 01:50:38 +0000] rev 2638
new portugese text from inu
2009-11-21 Proper plurals for english, french updates from artart78
nemo [Sat, 21 Nov 2009 22:55:20 +0000] rev 2637
Proper plurals for english, french updates from artart78
2009-11-21 Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
unc0rr [Sat, 21 Nov 2009 17:28:05 +0000] rev 2636
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
2009-11-21 Teams in one clan have common ammo
unc0rr [Sat, 21 Nov 2009 17:24:44 +0000] rev 2635
Teams in one clan have common ammo
2009-11-21 Set AllInactive to False on falling fire
nemo [Sat, 21 Nov 2009 15:04:42 +0000] rev 2634
Set AllInactive to False on falling fire
2009-11-20 trailing mods from previous commit
koda [Fri, 20 Nov 2009 23:40:24 +0000] rev 2633
trailing mods from previous commit
2009-11-20 revert r2363's ruining the joke
nemo [Fri, 20 Nov 2009 22:02:49 +0000] rev 2632
revert r2363's ruining the joke
2009-11-20 A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
nemo [Fri, 20 Nov 2009 21:30:10 +0000] rev 2631
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
2009-11-20 revamped file access and debug display
koda [Fri, 20 Nov 2009 21:22:05 +0000] rev 2630
revamped file access and debug display
2009-11-20 universal application setup
koda [Fri, 20 Nov 2009 14:56:43 +0000] rev 2629
universal application setup
2009-11-18 A whole ton of new french event strings from artart78
nemo [Wed, 18 Nov 2009 14:50:14 +0000] rev 2628
A whole ton of new french event strings from artart78
2009-11-17 numerous additions/modifications to french translation by artart78
nemo [Tue, 17 Nov 2009 20:36:08 +0000] rev 2627
numerous additions/modifications to french translation by artart78
2009-11-16 Some french tweaks by artart78
nemo [Mon, 16 Nov 2009 17:40:17 +0000] rev 2626
Some french tweaks by artart78
2009-11-16 Fix girder on compost theme
unc0rr [Mon, 16 Nov 2009 16:51:26 +0000] rev 2625
Fix girder on compost theme
2009-11-15 Color Fix in PPC + files fallbacks
koda [Sun, 15 Nov 2009 22:26:42 +0000] rev 2624
Color Fix in PPC + files fallbacks
2009-11-15 forgot this file in previous commit
koda [Sun, 15 Nov 2009 19:43:58 +0000] rev 2623
forgot this file in previous commit
2009-11-15 fix chat color in ppc
koda [Sun, 15 Nov 2009 19:42:28 +0000] rev 2622
fix chat color in ppc
2009-11-14 Fix desync when playing with AI via network, occuring in certain conditions
unc0rr [Sat, 14 Nov 2009 11:06:55 +0000] rev 2621
Fix desync when playing with AI via network, occuring in certain conditions
2009-11-14 koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
nemo [Sat, 14 Nov 2009 05:26:26 +0000] rev 2620
koda, can we try to keep unC0Rr's code formatting, and not just change it when we feel like it?
2009-11-14 fix wrong ttf blending in ppc
koda [Sat, 14 Nov 2009 02:53:04 +0000] rev 2619
fix wrong ttf blending in ppc
2009-11-13 JS patch to (really) activate Vsync
koda [Fri, 13 Nov 2009 23:04:23 +0000] rev 2618
JS patch to (really) activate Vsync
2009-11-13 add option for vsync -- good results on mac and linux, should be harmless on others (please test)
koda [Fri, 13 Nov 2009 20:33:31 +0000] rev 2617
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
2009-11-11 AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
nemo [Wed, 11 Nov 2009 21:54:28 +0000] rev 2616
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
2009-11-11 removes workaround except for iphone
koda [Wed, 11 Nov 2009 19:48:16 +0000] rev 2615
removes workaround except for iphone btw this commit makes hedgewars playable on PowerPc architectures
2009-11-11 Update Ukrainian translation
unc0rr [Wed, 11 Nov 2009 16:11:41 +0000] rev 2614
Update Ukrainian translation
2009-11-10 fix keybindings in PPC
koda [Tue, 10 Nov 2009 18:56:24 +0000] rev 2613
fix keybindings in PPC
2009-11-10 unbreak build
nemo [Tue, 10 Nov 2009 16:43:15 +0000] rev 2612
unbreak build
2009-11-10 Add check for nil gear
nemo [Tue, 10 Nov 2009 04:22:55 +0000] rev 2611
Add check for nil gear
2009-11-10 color works under ppc
koda [Tue, 10 Nov 2009 04:07:08 +0000] rev 2610
color works under ppc
2009-11-09 add a x86_64 mac target
koda [Mon, 09 Nov 2009 22:56:29 +0000] rev 2609
add a x86_64 mac target
2009-11-09 - Formatting changes
unc0rr [Mon, 09 Nov 2009 20:29:21 +0000] rev 2608
- Formatting changes - Rename AttacksNum variable - Fix a bug when OnAmmoUsed wasn't called in some conditions
2009-11-09 wtf is this, koda?
unc0rr [Mon, 09 Nov 2009 18:44:09 +0000] rev 2607
wtf is this, koda?
2009-11-06 updated build files for macosx and optimization system
koda [Fri, 06 Nov 2009 18:59:43 +0000] rev 2606
updated build files for macosx and optimization system
2009-11-06 AI knows what artillery mode is
unc0rr [Fri, 06 Nov 2009 18:24:55 +0000] rev 2605
AI knows what artillery mode is
2009-11-05 Remove mostly useless comments put in to explain patch long ago.
nemo [Thu, 05 Nov 2009 21:03:44 +0000] rev 2604
Remove mostly useless comments put in to explain patch long ago.
2009-11-05 revert previous commit to remove a wip patch
koda [Thu, 05 Nov 2009 20:48:13 +0000] rev 2603
revert previous commit to remove a wip patch
2009-11-05 update themes cmakefiles to use GLOB instead of listing all the files
koda [Thu, 05 Nov 2009 20:47:42 +0000] rev 2602
update themes cmakefiles to use GLOB instead of listing all the files
2009-11-05 fix iphone build
koda [Thu, 05 Nov 2009 20:40:31 +0000] rev 2601
fix iphone build
2009-11-05 revamped SDLh.pas
koda [Thu, 05 Nov 2009 19:50:16 +0000] rev 2600
revamped SDLh.pas
2009-11-05 move compiler directives to standard pascal
koda [Thu, 05 Nov 2009 16:23:09 +0000] rev 2599
move compiler directives to standard pascal
2009-11-04 Oops. Accidentally removed the scaling.
nemo [Wed, 04 Nov 2009 01:42:06 +0000] rev 2598
Oops. Accidentally removed the scaling.
2009-11-02 A basic Spidey hat, leave hat on when roping.
nemo [Mon, 02 Nov 2009 18:24:58 +0000] rev 2597
A basic Spidey hat, leave hat on when roping.
2009-11-01 Compete loading teams/hedgehogs part from mission config
unc0rr [Sun, 01 Nov 2009 17:19:55 +0000] rev 2596
Compete loading teams/hedgehogs part from mission config
2009-10-30 This massive image modification removes colour profile information and adds an alpha channel.
nemo [Fri, 30 Oct 2009 19:41:39 +0000] rev 2595
This massive image modification removes colour profile information and adds an alpha channel. The first saves a little space, the second costs a little space. First is needed since SDL on OSX applies colour profile info which, while cool, is useless so long as the other theme colours are un-adjusted. Second is since we are apparently requiring full 32 bit surfaces now.
2009-10-30 Add loading team parameters
unc0rr [Fri, 30 Oct 2009 19:28:44 +0000] rev 2594
Add loading team parameters
2009-10-29 add an uninstall target (to be tested)
koda [Thu, 29 Oct 2009 23:59:46 +0000] rev 2593
add an uninstall target (to be tested) workaround for a bug with mac sdl_image
2009-10-29 fix missing land on ppc
koda [Thu, 29 Oct 2009 17:51:54 +0000] rev 2592
fix missing land on ppc
2009-10-26 other controls implementation + sdlh revisited (once again)
koda [Mon, 26 Oct 2009 10:39:20 +0000] rev 2591
other controls implementation + sdlh revisited (once again)
2009-10-25 touch control completely revamped
koda [Sun, 25 Oct 2009 23:52:36 +0000] rev 2590
touch control completely revamped
2009-10-25 Further work on missions editor
unc0rr [Sun, 25 Oct 2009 18:16:40 +0000] rev 2589
Further work on missions editor
2009-10-25 Increase AMMO_INFINITE to 100
nemo [Sun, 25 Oct 2009 16:51:20 +0000] rev 2588
Increase AMMO_INFINITE to 100
2009-10-25 fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
koda [Sun, 25 Oct 2009 16:35:09 +0000] rev 2587
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
2009-10-25 added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
koda [Sun, 25 Oct 2009 15:55:49 +0000] rev 2586
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
2009-10-25 Smaxx: only allow change direction when shift key is pressed
unc0rr [Sun, 25 Oct 2009 12:41:48 +0000] rev 2585
Smaxx: only allow change direction when shift key is pressed
2009-10-25 Change mission file format to allow more flexible config
unc0rr [Sun, 25 Oct 2009 12:40:47 +0000] rev 2584
Change mission file format to allow more flexible config
2009-10-25 Partially implement loading mission options
unc0rr [Sun, 25 Oct 2009 12:19:47 +0000] rev 2583
Partially implement loading mission options
2009-10-25 fix build
koda [Sun, 25 Oct 2009 10:39:12 +0000] rev 2582
fix build
2009-10-25 convert 24 bits images to 32 (faster to manage)
koda [Sun, 25 Oct 2009 10:38:09 +0000] rev 2581
convert 24 bits images to 32 (faster to manage)
2009-10-25 completes touch input/control (problems with moving camera)
koda [Sun, 25 Oct 2009 09:02:17 +0000] rev 2580
completes touch input/control (problems with moving camera)
2009-10-24 more updates on touch input/control
koda [Sat, 24 Oct 2009 13:50:31 +0000] rev 2579
more updates on touch input/control
2009-10-23 err, complete previous commit
koda [Fri, 23 Oct 2009 11:12:01 +0000] rev 2578
err, complete previous commit
2009-10-23 WE HAVE HOGS MOVING ON IPHONE
koda [Fri, 23 Oct 2009 11:11:42 +0000] rev 2577
WE HAVE HOGS MOVING ON IPHONE
2009-10-22 code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
koda [Thu, 22 Oct 2009 21:03:38 +0000] rev 2576
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
2009-10-22 update color management for new sdl_image on mac
koda [Thu, 22 Oct 2009 18:59:35 +0000] rev 2575
update color management for new sdl_image on mac still has some trasparency problems
2009-10-21 Fix (quite rare) spectators queue error when joining game with teams left the game.
unc0rr [Wed, 21 Oct 2009 19:41:24 +0000] rev 2574
Fix (quite rare) spectators queue error when joining game with teams left the game. Could be applied to 0.9.12 without breaking compatibility.
2009-10-21 Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
unc0rr [Wed, 21 Oct 2009 16:50:02 +0000] rev 2573
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
2009-10-21 Start work on missions/trainings editor
unc0rr [Wed, 21 Oct 2009 16:40:55 +0000] rev 2572
Start work on missions/trainings editor
2009-10-20 evil math strikes again
koda [Tue, 20 Oct 2009 21:40:35 +0000] rev 2571
evil math strikes again
2009-10-20 Remove unneeded var from Smaxx' tag changes
nemo [Tue, 20 Oct 2009 21:23:22 +0000] rev 2570
Remove unneeded var from Smaxx' tag changes
2009-10-20 ifdefs all the way
koda [Tue, 20 Oct 2009 21:22:16 +0000] rev 2569
ifdefs all the way
2009-10-20 Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
nemo [Tue, 20 Oct 2009 21:20:47 +0000] rev 2568
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
2009-10-20 WE HAVE TOUCH INPUT
koda [Tue, 20 Oct 2009 17:55:11 +0000] rev 2567
WE HAVE TOUCH INPUT
2010-11-12 And even this one mbait-mangen
unc0rr [Fri, 12 Nov 2010 19:48:51 +0300] rev 2566
And even this one
2009-10-20 update sdlmain files to 1.2.14
koda [Tue, 20 Oct 2009 11:49:10 +0000] rev 2565
update sdlmain files to 1.2.14 add a check when GL_MAX_TEXTURE_SIZE fails
2010-03-16 Added new type of map at UI. Simple random map generation mbait-mangen
mbait [Tue, 16 Mar 2010 13:39:39 +0000] rev 2564
Added new type of map at UI. Simple random map generation
2010-11-12 And this one mbait-rope_AI
unc0rr [Fri, 12 Nov 2010 19:48:38 +0300] rev 2563
And this one
2009-10-19 Update Italian translation
unc0rr [Mon, 19 Oct 2009 13:01:38 +0000] rev 2562
Update Italian translation
2010-02-10 change trunk branch to 0.9.12 branch mbait-mangen
mbait [Wed, 10 Feb 2010 09:43:59 +0000] rev 2561
change trunk branch to 0.9.12 branch
2010-01-30 copy of trunk mbait-rope_AI
mbait [Sat, 30 Jan 2010 13:41:00 +0000] rev 2560
copy of trunk
2010-11-12 Close 0.9.12 branch 0.9.12
unc0rr [Fri, 12 Nov 2010 19:40:35 +0300] rev 2559
Close 0.9.12 branch
2009-10-19 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo [Mon, 19 Oct 2009 12:44:47 +0000] rev 2558
doStepDrowningGear - I always forget it. Kill the sound and exit.
2009-10-21 Disable NPOTT in 0.9.12 tag :) 0.9.12
nemo [Wed, 21 Oct 2009 16:47:30 +0000] rev 2557
Disable NPOTT in 0.9.12 tag :)
2009-10-18 Fix 'make package_source' package
unc0rr [Sun, 18 Oct 2009 15:04:33 +0000] rev 2556
Fix 'make package_source' package
2010-06-23 closed branch
koda [Wed, 23 Jun 2010 21:36:39 +0200] rev 2555
closed branch
2009-10-18 Tag for 0.9.12 release 0.9.12
unc0rr [Sun, 18 Oct 2009 14:57:06 +0000] rev 2554
Tag for 0.9.12 release
2009-10-18 Smaxx: fix water sprites rendering 0.9.12-release
unc0rr [Sun, 18 Oct 2009 14:47:53 +0000] rev 2553
Smaxx: fix water sprites rendering
2009-10-18 changelog update
koda [Sun, 18 Oct 2009 14:47:24 +0000] rev 2552
changelog update
2009-10-18 Update server
unc0rr [Sun, 18 Oct 2009 14:44:16 +0000] rev 2551
Update server
2009-10-18 last minute fixes
koda [Sun, 18 Oct 2009 14:44:06 +0000] rev 2550
last minute fixes
2009-10-18 Update dependencies list
unc0rr [Sun, 18 Oct 2009 14:42:14 +0000] rev 2549
Update dependencies list
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