2010-06-30 |
koda |
partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
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2010-06-26 |
koda |
moar zoom, fixed fort mode, other glitches
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2010-06-21 |
nemo |
Replace SHA1 with adler32. For simple purposes of checking to see if players are playing the same map, this should be quite adequate and runs 15 times faster.
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2010-06-18 |
nemo |
rename flags
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2010-06-17 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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2010-06-17 |
nemo |
Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
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2010-05-16 |
koda |
update sdl functions to latest revision
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2010-05-02 |
smxx |
Engine:
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2010-04-26 |
koda |
add other controls for map preview, also fix a bug in digest
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2010-04-25 |
koda |
wow all these files only for land preview and seed generation
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2010-04-03 |
nemo |
New game scheme option to turn off land objects
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2010-04-01 |
nemo |
Suppress warning
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2010-04-01 |
nemo |
this was not checking all of Land[]
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2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
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2010-04-01 |
unc0rr |
- update russian translation a bit
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2010-04-01 |
nemo |
another uninitialised value radz[k] for corresponding pa.ar of NTPX
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2010-04-01 |
sheepluva |
possible map gen desync "fix" -- test please
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2010-03-30 |
smxx |
Engine/Frontend:
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2010-03-29 |
koda |
just some very sane stuff for the iphone port (plus some macro on pascal files)
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2010-03-28 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
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2010-03-28 |
nemo |
prg tweaks maze
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-24 |
smxx |
Engine:
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2010-03-23 |
koda |
fix a build error on 10.5, LandPixels properly initialized
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2010-03-22 |
nemo |
oh. I missed the fact he moved it to uLandTexture
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2010-03-22 |
nemo |
Remove doubled call of freeEverything. restore freeing of LandBackSurface pending unc0rr explaining why 'sactly he took it out (assuming an error right now)
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2010-03-22 |
unc0rr |
Clean Augean stables
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-18 |
koda |
fix the glitch causing pass-through in land objects besides first game
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2010-03-13 |
nemo |
Fix basketball map and hog cannon.
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-01 |
smxx |
Engine:
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2010-03-01 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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2010-02-25 |
nemo |
Set 32 hog limit for fort maps
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2010-02-04 |
smxx |
Server:
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2010-01-24 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-12 |
koda |
better network support + initial work for returning to frontend
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2009-12-18 |
koda |
complete transition of longword->sdl_color for TTF bindings
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2009-11-29 |
unc0rr |
Smaxx patch with tuning by me:
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2009-11-14 |
koda |
fix wrong ttf blending in ppc
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2009-11-05 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
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2009-11-05 |
koda |
revert previous commit to remove a wip patch
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2009-11-05 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-29 |
koda |
fix missing land on ppc
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2009-10-25 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
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2010-03-16 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-08-30 |
nemo |
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
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2009-08-12 |
nemo |
oops!
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2009-07-10 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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2009-07-09 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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2009-07-08 |
koda |
additional touch support and nemo's reduced land array size
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2009-07-07 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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2009-07-03 |
koda |
typos
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-14 |
unc0rr |
koda's patch fixing some iphone port troubles (color, mouse)
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2009-06-12 |
unc0rr |
Endian aware Land digest
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2009-06-12 |
nemo |
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
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