hedgewars/uGearsHedgehog.pas
2013-02-27 nemo merge w/ default icegun
2013-02-25 nemo workaround for frequent AllHH active call in hedgehog step icegun
2013-02-25 nemo More fiddling w/ sliding icegun
2013-02-24 nemo This and the "retain freezing" stuff could probably use a flag.
2013-02-25 nemo Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster. icegun
2013-02-23 nemo Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
2013-02-25 nemo Messing around w/ Freezer icegun
2013-02-24 Urbertar Add freezing hogs with icegun icegun
2013-02-22 nemo Allow switching away from any weapon when during multishoot.
2013-02-10 nemo Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
2013-02-10 nemo oops. more specific ammo tests. maybe could use a few more properties
2013-02-10 nemo Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
2013-01-26 koda update branch webgl
2013-01-21 nemo Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
2012-12-25 koda update branch with default webgl
2012-12-01 deepdog GCI2012: Remove Structure Weapon Code
2012-11-21 koda updated branch webgl
2012-11-17 nemo oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
2012-11-15 nemo Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-07 nemo LongInt Land width/height, mouse coords
2012-11-04 nemo Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
2012-10-26 unc0rr Fix cake splashing bug (issue 429)
2012-10-22 nemo *sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
2012-10-22 nemo Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
2012-10-17 nemo I like this condition for home run better
2012-10-14 nemo First pass at cleaver.
2012-10-09 unc0rr Please pas2c
2012-10-09 nemo Knife is still broken, but so koda can fix it...
2012-10-08 nemo A bit more on the knife. Also add missing files to CMakeLists
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