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hedgewars/uGearsHedgehog.pas
2013-02-27
nemo
merge w/ default
icegun
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2013-02-25
nemo
workaround for frequent AllHH active call in hedgehog step
icegun
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2013-02-25
nemo
More fiddling w/ sliding
icegun
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2013-02-24
nemo
This and the "retain freezing" stuff could probably use a flag.
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2013-02-25
nemo
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
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2013-02-23
nemo
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
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2013-02-25
nemo
Messing around w/ Freezer
icegun
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2013-02-24
Urbertar
Add freezing hogs with icegun
icegun
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2013-02-22
nemo
Allow switching away from any weapon when during multishoot.
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2013-02-10
nemo
Cleaver tweaks based on feedback. Nerf damage, shrink radius. This means cleaver will embed into ground quite a bit further.
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2013-02-10
nemo
oops. more specific ammo tests. maybe could use a few more properties
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2013-02-10
nemo
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
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2013-01-26
koda
update branch
webgl
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2013-01-21
nemo
Start piano higher (piano on maps that matched land_height was really weird before). Experiment w/ trying to make birdy shrink into distance to avoid odd birdy vanishes if tracking it.
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2012-12-25
koda
update branch with default
webgl
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2012-12-01
deepdog
GCI2012: Remove Structure Weapon Code
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2012-11-21
koda
updated branch
webgl
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2012-11-17
nemo
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
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2012-11-15
nemo
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-07
nemo
LongInt Land width/height, mouse coords
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2012-11-04
nemo
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
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2012-10-26
unc0rr
Fix cake splashing bug (issue 429)
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2012-10-22
nemo
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
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2012-10-22
nemo
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
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2012-10-17
nemo
I like this condition for home run better
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2012-10-14
nemo
First pass at cleaver.
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2012-10-09
unc0rr
Please pas2c
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2012-10-09
nemo
Knife is still broken, but so koda can fix it...
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2012-10-08
nemo
A bit more on the knife. Also add missing files to CMakeLists
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