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Wed, 24 Aug 2011 18:07:37 -0400
accidentally reverted this when reverting the rest of the override changes.
changeset
nemo [Wed, 24 Aug 2011 18:07:37 -0400] rev 5679
accidentally reverted this when reverting the rest of the override changes.
Wed, 24 Aug 2011 17:55:39 -0400
oops
changeset
nemo [Wed, 24 Aug 2011 17:55:39 -0400] rev 5678
oops
Wed, 24 Aug 2011 22:29:12 +0200
THUNKphewbzzweeEEeee
changeset
sheepluva [Wed, 24 Aug 2011 22:29:12 +0200] rev 5677
THUNKphewbzzweeEEeee
Wed, 24 Aug 2011 15:09:41 -0400
Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
changeset
nemo [Wed, 24 Aug 2011 15:09:41 -0400] rev 5676
Scripting changes. Add override of mapgen, templatefilter. Expose waterline, add "GetAmmoCount". Default to amNothing in uAmmos if entry is not found.
Wed, 24 Aug 2011 13:33:53 -0400
add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.
changeset
nemo [Wed, 24 Aug 2011 13:33:53 -0400] rev 5675
add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.
Tue, 23 Aug 2011 16:37:57 -0400
Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them.
changeset
nemo [Tue, 23 Aug 2011 16:37:57 -0400] rev 5674
Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them.
Tue, 23 Aug 2011 09:32:59 -0400
restore screwed up test
changeset
nemo [Tue, 23 Aug 2011 09:32:59 -0400] rev 5673
restore screwed up test
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