share/hedgewars/Data/Missions/Challenge/User_Mission_-_That_Sinking_Feeling.lua
Wed, 19 Dec 2018 05:50:02 +0100 |
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Keep track of singleplayer high scores in challenges
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Tue, 18 Dec 2018 18:16:31 +0100 |
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Report mission victory for most missions
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Mon, 10 Dec 2018 08:20:33 +0100 |
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Properly disable SD in That Sinking Feeling
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Tue, 17 Jul 2018 16:45:34 +0200 |
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Standardize hidden mission achievement in new Lua library "Achievements"
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Wed, 26 Apr 2017 23:44:17 +0200 |
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Fix incorrect PointsType in sniper rifle training and That Sinking Feeling
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Wed, 26 Apr 2017 23:05:05 +0200 |
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Standardize the secret achievements strings in Lua scripts
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Wed, 13 Apr 2016 14:39:17 +0200 |
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Mission recategorization into trainings, challenges and scenarios.
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