project_files/HedgewarsMobile/Classes/CreationChamber.m
2012-04-22 koda ios: turn on more warning messages and start correcting them
2012-04-08 koda ios, this method belongs here
2012-03-27 koda dates are no more!
2012-03-26 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2012-02-17 koda the most important commit of the year
2012-02-05 koda BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
2011-10-08 koda create teams programmatically
2011-10-08 koda convert creation chamber functions to class methods
2011-09-21 koda create the ios schemes programmatically
2011-08-23 koda ok this makes no sense now, remove 'enhanced' option from ios
2011-08-23 koda FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
2011-07-24 koda rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
2011-07-03 koda copy pasta fail
2011-05-12 koda some general tweaks (more intelligent use of macros and more caching)
2011-05-10 koda settings.plist is no more, long live nsuserdefaults
2011-05-03 koda * move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
2011-04-27 koda remove the trailing _en from scheme data and use the macros available instead of creating a string every time
2011-04-27 koda add getawaytime and tagteam mode to ios
2011-03-01 koda Happy 2011 :)
2011-02-19 koda disable the two last workinprogress weapons on the ios release
2011-02-17 koda in the cocoa ammomenu show descriptions properly for lower weapons
2010-12-22 koda update weapons
2010-12-22 koda this should prevent that ever again
2010-12-09 koda forgot to update these files
2010-12-05 koda update schemes for ios
2010-11-12 koda update iFrontend with new schemes and weaps, fix up smaller glitches
2010-11-12 koda redo once again file updating, moving stuff around
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