Sun, 10 Oct 2010 12:08:16 -0400 | nemo | Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching | file | diff | annotate |
Mon, 27 Sep 2010 04:58:15 +0200 | koda | have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path) | file | diff | annotate |
Wed, 22 Sep 2010 21:53:29 +0200 | smaxx | Engine: | file | diff | annotate |
Sat, 18 Sep 2010 01:50:29 +0200 | koda | added forgotten images, removed support for CJK fonts (saving 13 MB) | file | diff | annotate |
Tue, 14 Sep 2010 13:05:49 +0200 | smaxx | Engine: | file | diff | annotate |
Sun, 12 Sep 2010 23:43:20 +0200 | smaxx | Sounds: | file | diff | annotate |
Mon, 06 Sep 2010 16:23:47 -0400 | nemo | Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon. | file | diff | annotate |