nemo [Sun, 10 Oct 2010 16:51:40 -0400] rev 3949
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
koda [Sun, 10 Oct 2010 22:32:01 +0200] rev 3948
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
unc0rr [Sun, 10 Oct 2010 21:32:18 +0400] rev 3947
Some screwing around in try to fix space leak. No luck yet.
nemo [Sun, 10 Oct 2010 12:53:16 -0400] rev 3946
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
nemo [Sun, 10 Oct 2010 12:32:12 -0400] rev 3945
Check on an infinite attacks mode, still many problems in actual weapons
nemo [Sun, 10 Oct 2010 12:22:57 -0400] rev 3944
forgot the mapping
nemo [Sun, 10 Oct 2010 12:08:16 -0400] rev 3943
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
Carlos Vives <glykorin@gmail.com> [Sun, 10 Oct 2010 17:13:20 +0200] rev 3942
Tank fort
koda [Sun, 10 Oct 2010 03:16:25 +0200] rev 3941
integrate nicely with external display
koda [Sun, 10 Oct 2010 02:06:42 +0200] rev 3940
some optimizations to drawing and fetching data of new ammomenu