Sat, 27 Sep 2014 12:49:08 +0400 |
unc0rr |
- Get rid of engine's PathPrefix and UserPathPrefix
qmlfrontend
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
qmlfrontend
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Fri, 19 Sep 2014 14:27:41 +0400 |
unc0rr |
Strip some HWLIBRARY ifdefs
qmlfrontend
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Sun, 15 Jun 2014 00:02:25 +0200 |
sheepluva |
clean up halting a little
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Sat, 14 Jun 2014 15:49:44 +0200 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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Sat, 14 Jun 2014 02:25:49 +0200 |
sheepluva |
huh? me? nono, don't mind me. I'm just here to clean up.
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Tue, 10 Jun 2014 22:35:44 +0200 |
sheepluva |
update viewlimits after screen/window resize
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Tue, 10 Jun 2014 08:47:03 +0200 |
sheepluva |
some minor tweaks and stuff
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Wed, 05 Mar 2014 00:53:08 +0400 |
unc0rr |
Don't call halt()
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Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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Wed, 26 Feb 2014 23:43:42 +0400 |
unc0rr |
Add alpha channel to preview
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Mon, 24 Feb 2014 13:41:32 -0500 |
nemo |
move the freeModule too, couple of style tweaks
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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Fri, 14 Feb 2014 13:48:14 +0400 |
unc0rr |
In stats-only mode:
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