2010-03-28 |
nemo |
prg's maze generator
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2010-03-21 |
unc0rr |
In pascal unit is a namespace
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2010-03-14 |
smxx |
Engine:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-03 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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2010-03-01 |
smxx |
Engine:
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2010-02-28 |
nemo |
Dude mine probability spinner
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2010-02-24 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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2010-02-10 |
smxx |
Engine:
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2010-02-04 |
smxx |
Server:
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2010-01-18 |
koda |
replace initialization/finalization statements with custom init functions
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2010-01-14 |
koda |
makes freepascal code compatible with OBJFPC mode
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2009-11-20 |
koda |
revamped file access and debug display
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2009-11-05 |
koda |
move compiler directives to standard pascal
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2009-10-23 |
koda |
err, complete previous commit
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-09-10 |
unc0rr |
- Implement zoom reset
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2009-06-13 |
unc0rr |
- Implement zoom-in and zoom-out
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2009-05-28 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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2009-05-27 |
nemo |
experiment in only sending a message to your clan
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2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-01 |
unc0rr |
oops
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2009-03-01 |
unc0rr |
a patch :P
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2009-02-21 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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2009-02-15 |
unc0rr |
Templates filter by nemo
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2009-02-14 |
unc0rr |
engine part of nemo's patch
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2009-01-31 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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2009-01-12 |
unc0rr |
Start voicepacks implementation
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2009-01-10 |
unc0rr |
Implement precise aiming when pressing left shift
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2009-01-02 |
unc0rr |
Quick replay round to spectators until current move
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2008-09-19 |
unc0rr |
- Unbreak previously broken themes
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2008-08-31 |
unc0rr |
Hats now fully implemented for local game
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-27 |
unc0rr |
Hopefully done taunts implementation
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2008-06-22 |
unc0rr |
Start exit confirmation implementation
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2008-06-11 |
unc0rr |
Enable history (bound on ` key)
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2008-06-11 |
unc0rr |
Get rid of old console
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2008-06-01 |
unc0rr |
- Quick hack for hats
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2008-06-01 |
unc0rr |
- Add CMake script for Hats folder
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2008-05-25 |
unc0rr |
Add nickname to message in more appropriate place
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2008-05-24 |
unc0rr |
Preparing to have gsChat gamestate
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2008-05-17 |
unc0rr |
Fix 'AI may break demos playing' message while loading saves
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2008-05-08 |
unc0rr |
Fix handling '/skip' command during net game
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-25 |
unc0rr |
- Fix sounds when the turn is skipped
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2008-04-24 |
unc0rr |
- Some more sounds
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2008-04-13 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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2008-02-21 |
unc0rr |
- Bring back usual console look
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2008-02-21 |
unc0rr |
Some bugfixing
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2008-02-21 |
unc0rr |
Start console OpenGL reincarnation
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2008-01-28 |
unc0rr |
- Enable back console (doesn't render yet)
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2007-12-30 |
unc0rr |
Convert some stuff to sprites
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2007-12-02 |
unc0rr |
's' key to speed up demo playing
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2007-10-21 |
unc0rr |
- New training (not finished yet)
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2007-09-29 |
unc0rr |
- Fix some warnings
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2007-09-22 |
unc0rr |
- Make hwengine protocol more obvious
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2007-09-21 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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2007-09-09 |
unc0rr |
Start implementing triggers in engine
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2007-07-02 |
unc0rr |
Proto change: set color in addteam command
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2007-07-01 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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2007-06-07 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-08 |
unc0rr |
- Bind also 9th slot
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2007-02-05 |
unc0rr |
Update copyright information
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2007-02-01 |
unc0rr |
Support unicode input for chat
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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2006-11-27 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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2006-10-26 |
unc0rr |
- Set version to 0.8
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2006-10-12 |
unc0rr |
- Many small fixes
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-09-28 |
unc0rr |
'h' marks out current hedgehog
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2006-09-27 |
unc0rr |
- Some improvements to volume control
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2006-09-27 |
unc0rr |
Changeable volume
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2006-09-26 |
unc0rr |
"Trusted" binds
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2006-09-25 |
unc0rr |
Switching between fullscreen and windowed modes on 'F' key
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2006-09-23 |
unc0rr |
- AmmoMenu
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2006-08-11 |
unc0rr |
Small fixes for better FPC compatibility
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-07-16 |
unc0rr |
- New test map
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2006-01-21 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-19 |
unc0rr |
- Fixed bubble theme object
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2006-01-15 |
unc0rr |
- Get rid of hwserv and runhelper
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2006-01-12 |
unc0rr |
- New /skip command
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2006-01-11 |
unc0rr |
- Fixed dynamit sprite
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2006-01-07 |
unc0rr |
- Increased FPS
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-09-12 |
unc0rr |
minor code review
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2005-08-23 |
unc0rr |
- set svn:eol-style to native
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2005-08-22 |
unc0rr |
- Support for forts game mode option. Works for demos, frontend doesn't support it.
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2005-08-22 |
unc0rr |
Add current sources.
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