Thu, 05 Jul 2012 00:57:30 +0300 Added Mission 4: United We Stand
belphegorr <szabibibi@gmail.com> [Thu, 05 Jul 2012 00:57:30 +0300] rev 7222
Added Mission 4: United We Stand
Mon, 11 Jun 2012 00:06:22 +0200 Merge
Medo <smaxein@googlemail.com> [Mon, 11 Jun 2012 00:06:22 +0200] rev 7221
Merge
Mon, 11 Jun 2012 00:03:04 +0200 sed 's/\t/ /g' CMakeLists.txt
koda [Mon, 11 Jun 2012 00:03:04 +0200] rev 7220
sed 's/\t/ /g' CMakeLists.txt
Tue, 03 Jul 2012 12:15:07 +0300 Set the choice constants to the correct values (1-3 instead of 0-2).
belphegorr <szabibibi@gmail.com> [Tue, 03 Jul 2012 12:15:07 +0300] rev 7219
Set the choice constants to the correct values (1-3 instead of 0-2).
Sun, 10 Jun 2012 14:36:40 -0400 Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
nemo [Sun, 10 Jun 2012 14:36:40 -0400] rev 7218
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
Sun, 01 Jul 2012 17:24:04 +0300 Removed some debugging lines I forgot to remove.
belphegorr <szabibibi@gmail.com> [Sun, 01 Jul 2012 17:24:04 +0300] rev 7217
Removed some debugging lines I forgot to remove.
Sat, 09 Jun 2012 17:15:45 -0400 disable this debug too
nemo [Sat, 09 Jun 2012 17:15:45 -0400] rev 7216
disable this debug too
Sun, 01 Jul 2012 17:11:59 +0300 Added mission 3: The Journey Back
belphegorr <szabibibi@gmail.com> [Sun, 01 Jul 2012 17:11:59 +0300] rev 7215
Added mission 3: The Journey Back
Sat, 09 Jun 2012 16:51:56 -0400 Remove debug pixel draws, skip tracing on own shoved hogs. Should speed things up allowing more evaluations of stuff.
nemo [Sat, 09 Jun 2012 16:51:56 -0400] rev 7214
Remove debug pixel draws, skip tracing on own shoved hogs. Should speed things up allowing more evaluations of stuff.
Fri, 29 Jun 2012 14:39:05 +0300 Fixed some bugs with Mission 2 and Animate.lua.
belphegorr <szabibibi@gmail.com> [Fri, 29 Jun 2012 14:39:05 +0300] rev 7213
Fixed some bugs with Mission 2 and Animate.lua.
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