Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
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Thu, 04 Feb 2010 22:30:42 +0000 |
smxx |
Frontend:
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Sun, 31 Jan 2010 22:15:53 +0000 |
smxx |
Engine:
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Sun, 31 Jan 2010 16:20:53 +0000 |
nemo |
Update translation files, add "King Mode"
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Sun, 24 Jan 2010 07:26:03 +0000 |
nemo |
Randomise order of play.
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Sat, 05 Dec 2009 17:57:09 +0000 |
nemo |
Can't trim this unless another value is used. needed for joins.
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Sun, 29 Nov 2009 21:47:47 +0000 |
nemo |
Reorder
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Sun, 29 Nov 2009 19:01:01 +0000 |
nemo |
Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
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Sun, 29 Nov 2009 18:54:24 +0000 |
nemo |
Restore old column layout.
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Fri, 20 Nov 2009 21:30:10 +0000 |
nemo |
A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
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Sat, 17 Oct 2009 04:57:05 +0000 |
nemo |
pass in sdli
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Fri, 16 Oct 2009 13:01:28 +0000 |
unc0rr |
Small bazooka training
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
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Wed, 14 Oct 2009 22:12:02 +0000 |
koda |
Smaxx patch for fixing all sound related issues on any system
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Wed, 14 Oct 2009 16:30:41 +0000 |
unc0rr |
- Update some strings
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Mon, 12 Oct 2009 21:29:28 +0000 |
koda |
fix sound by smaxx and other stuff by me
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Sun, 11 Oct 2009 12:33:12 +0000 |
unc0rr |
Smaxx: new rooms list
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Fri, 02 Oct 2009 18:56:54 +0000 |
koda |
revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
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Sat, 26 Sep 2009 20:54:13 +0000 |
koda |
makes the updater optional at compile time
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Tue, 22 Sep 2009 21:58:08 +0000 |
koda |
Smaxx's patch fixing openal sound issues with poor card drivers
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Thu, 10 Sep 2009 15:30:11 +0000 |
nemo |
And in frontend
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Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
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Sun, 02 Aug 2009 17:37:45 +0000 |
nemo |
For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
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Tue, 14 Jul 2009 20:02:07 +0000 |
koda |
a lot of stuff:
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Tue, 30 Jun 2009 17:02:41 +0000 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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Thu, 25 Jun 2009 10:49:05 +0000 |
nemo |
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Fri, 12 Jun 2009 08:47:05 +0000 |
unc0rr |
Implement ability for server admin to clear accounts cache
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Sun, 24 May 2009 02:41:34 +0000 |
nemo |
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
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Sat, 23 May 2009 16:49:03 +0000 |
nemo |
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
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Mon, 18 May 2009 00:54:21 +0000 |
nemo |
increase # of mines to 50, limit max depth of drowning damage tag
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Sun, 17 May 2009 14:25:45 +0000 |
nemo |
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
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Sun, 17 May 2009 13:04:58 +0000 |
nemo |
Still trying to improve perf of stars - this seems to help a little bit
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Fri, 08 May 2009 18:15:39 +0000 |
nemo |
Mine icon for game scheme mine count
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Sun, 03 May 2009 21:38:56 +0000 |
nemo |
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Mon, 13 Apr 2009 12:23:29 +0000 |
unc0rr |
Disable feel of editing for built-in schemes
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Mon, 13 Apr 2009 09:24:56 +0000 |
unc0rr |
Some polishing
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Fri, 10 Apr 2009 18:44:36 +0000 |
unc0rr |
Move game starting action outside menu
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Fri, 10 Apr 2009 18:38:01 +0000 |
unc0rr |
Implement two buttons
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Sun, 05 Apr 2009 07:56:05 +0000 |
unc0rr |
- Better schemes page look
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Thu, 02 Apr 2009 20:53:52 +0000 |
unc0rr |
- perform lupdate-qt4
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Thu, 02 Apr 2009 20:37:03 +0000 |
unc0rr |
New schemes page look by TheXception
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Fri, 27 Mar 2009 14:02:27 +0000 |
unc0rr |
Prepare to add ability for admin to set MOTD
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Sat, 21 Mar 2009 10:49:58 +0000 |
unc0rr |
- Use QCryptographicHash for md5
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Wed, 18 Mar 2009 22:02:55 +0000 |
unc0rr |
- Fix warnings in frontend
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Wed, 18 Mar 2009 21:43:22 +0000 |
unc0rr |
Add delete button and scheme selection combobox to scheme edit page
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Sun, 15 Mar 2009 14:47:59 +0000 |
unc0rr |
Rooms list colourizing patch by TheXception
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Sun, 15 Mar 2009 14:36:14 +0000 |
unc0rr |
Style fixes by nemo
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Sun, 15 Mar 2009 12:58:23 +0000 |
unc0rr |
Fix for rooms list + Qt 4.5 by TheXception
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Fri, 13 Mar 2009 18:04:44 +0000 |
unc0rr |
Editing schemes, creating new one works now
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Thu, 12 Mar 2009 20:19:33 +0000 |
unc0rr |
- Share model between test table and widgets
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