Fri, 12 Nov 2010 12:20:50 -0500 | nemo | only update flamethrower texture when the percentage changes | file | diff | annotate |
Fri, 12 Nov 2010 17:54:49 -0500 | nemo | improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index | file | diff | annotate |
Fri, 12 Nov 2010 17:53:35 -0500 | nemo | pull bugfix into 0.9.14 avoid major performance hit when using flamethrower | file | diff | annotate |
Fri, 12 Nov 2010 14:54:53 +0100 | koda | drillstrike! might require the drill patch to improve behavior | file | diff | annotate |
Tue, 09 Nov 2010 22:40:38 -0500 | nemo | make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course | file | diff | annotate |
Mon, 08 Nov 2010 22:11:46 -0500 | nemo | No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time | file | diff | annotate |
Sun, 07 Nov 2010 19:00:41 +0100 | koda | remove last warnings from xcodeproj | file | diff | annotate |