2007-02-08 |
displacer |
virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
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2007-02-07 |
displacer |
segfault after endgame fixed?!
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2007-02-05 |
unc0rr |
Fix net game ;)
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2007-02-05 |
unc0rr |
- Fix net game bug
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2007-02-03 |
displacer |
additional error checking
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2007-01-21 |
displacer |
first buggy hedgehogs num net change
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2007-01-15 |
unc0rr |
- Store more team specific values in HWTeam
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2007-01-15 |
displacer |
Run game message added, team and config info provided for net game
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2007-01-13 |
unc0rr |
Don't show game stats in case of interrupted by command '/quit' game
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2007-01-11 |
unc0rr |
Game config commands are generated by GameCFGWidget
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2007-01-08 |
unc0rr |
Use new parameters, small protocol change
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2007-01-04 |
unc0rr |
- Better blowtorch
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2006-12-10 |
unc0rr |
'Show FPS' and 'FPS limit' options
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2006-12-10 |
unc0rr |
Implemented FPS limit and show/hide FPS value
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2006-12-08 |
displacer |
automatic assign of game server TCP port
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2006-11-24 |
unc0rr |
Protocol version sets in CMake
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2006-11-23 |
unc0rr |
Engine gets Data path from frontend
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2006-11-19 |
displacer |
fixed: choose map for simple game is working now
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2006-11-18 |
displacer |
map choose from files added
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2006-11-18 |
unc0rr |
- Fix infinite loop when selecting weapon with ammo menu
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2006-11-14 |
unc0rr |
'Proto' class to make things easier
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2006-11-01 |
unc0rr |
- Fixes for map mushrooms
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2006-10-28 |
displacer |
rgb instead of rgba sending to engine
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2006-10-28 |
displacer |
multiplayer colors enabled
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2006-10-27 |
unc0rr |
Fixed compilation on *nix .)
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2006-10-27 |
unc0rr |
Implement Knowledge Base for libs/compilers bugs
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2006-10-05 |
unc0rr |
- Update more headers
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2006-10-05 |
unc0rr |
Relicense to GPL
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2006-10-02 |
displacer |
tcp sockets are incapsulated in TCPBase class now
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2006-10-01 |
displacer |
united TCP transfers for start game and receive preview
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2006-10-01 |
displacer |
prepare uniting tcp classes
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2006-09-27 |
unc0rr |
Changeable volume
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2006-09-26 |
displacer |
working map preview
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2006-09-21 |
unc0rr |
Fix demos usability
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2006-09-16 |
unc0rr |
Fix hedgehog physics %)
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2006-09-15 |
unc0rr |
Don't save demos in 'bin' dir
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2006-09-11 |
unc0rr |
fix 'Simple game' and playing demos
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2006-09-09 |
unc0rr |
- Small fix for AI
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2006-09-09 |
displacer |
teams and hedgedogs num selection added to HWgame
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2006-08-27 |
unc0rr |
Update file headers & delete unneeded files
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2006-08-27 |
unc0rr |
Use QUuid to generate seed, rand() to choose theme
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2006-08-18 |
displacer |
GameUIConfig* member removed
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2006-08-14 |
unc0rr |
- Use right packet length
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2006-08-06 |
unc0rr |
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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2006-07-26 |
unc0rr |
Convert all pages to classes
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2006-07-25 |
unc0rr |
Predefined teams, 'simple game' doesn't need to create team
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2006-07-25 |
unc0rr |
New GameCFGWidget. Now it's possible to set forts mode from ui
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2006-07-24 |
unc0rr |
Start rewrite ui
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2006-07-20 |
unc0rr |
- Fixed bug with hedgehog under water using rope
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2006-07-08 |
unc0rr |
- Unicode support for team and hedgehogs names
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2006-01-21 |
unc0rr |
Send run parameters by cmd line, game parameters by IPC... breaks network game
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2006-01-15 |
unc0rr |
- Rename frontend to hedgewars and compile it to engine directory
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2006-01-10 |
unc0rr |
- Removed dark pixels on the corners of health case
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2006-01-09 |
unc0rr |
- Fixed crash in IPC code
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2006-01-07 |
unc0rr |
- More binds
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2005-12-31 |
unc0rr |
- Anti-flood and anti-lag changes
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2005-12-28 |
unc0rr |
With this patch the game doesn't crash when gaming by net
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2005-12-27 |
unc0rr |
Now net game is near available, but exception occurs...
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2005-12-16 |
unc0rr |
- clear demos list before adding items
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2005-12-07 |
unc0rr |
Frontend lets define more binds
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