Thu, 22 Nov 2012 00:41:53 +0100 | koda | updated branch | file | diff | annotate |
Wed, 14 Nov 2012 22:27:05 -0500 | nemo | make stats-only mode work headless. also skip a few things to save time/memory. | file | diff | annotate |
Sun, 11 Nov 2012 17:15:19 +0100 | koda | merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) | file | diff | annotate |
Sun, 28 Oct 2012 04:28:39 +0100 | koda | cleanup in initEverything and freeEverything | file | diff | annotate |
Tue, 05 Jun 2012 22:17:06 +0200 | Wolfgang Steffens | Merge | file | diff | annotate |
Sun, 03 Jun 2012 22:56:30 -0400 | nemo | After experimenting with a long running average at maxed out FPS and a variety of map sizes, 128 seems to actually be a good size to use if only drawing bits of world with stuff in it. 64 actually did even better in some situations, but significantly worse in others (lots of land, zoomed out). | file | diff | annotate |