Fri, 11 Jan 2008 21:45:24 +0000 |
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pre-alpha network weapons selection
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Wed, 09 Jan 2008 21:22:22 +0000 |
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working multiplayer weapons combo
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Wed, 09 Jan 2008 20:26:31 +0000 |
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update weapons combo fixed
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Tue, 08 Jan 2008 20:32:17 +0000 |
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working save weapons to file
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Wed, 26 Dec 2007 22:18:34 +0000 |
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Header cleanup in hwform.cpp
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Wed, 26 Dec 2007 22:16:22 +0000 |
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- Header cleanup in game.cpp
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Thu, 20 Dec 2007 10:54:42 +0000 |
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select default and save weapons added
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Wed, 19 Dec 2007 11:10:23 +0000 |
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working weapons select
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Sun, 16 Dec 2007 16:21:42 +0000 |
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Save and restore window size
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Sat, 15 Dec 2007 23:24:43 +0000 |
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- Fix a bug when server fails to start, and then connecting to another server on the same host (strange, the fix won't work on my machine)
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Sat, 15 Dec 2007 20:28:58 +0000 |
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- Share much code between models
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Sat, 15 Dec 2007 19:44:05 +0000 |
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Abstract HWForm from custom PageNet implementation
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Sat, 15 Dec 2007 19:40:50 +0000 |
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Start move from custom widgets to custom models
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Sat, 15 Dec 2007 18:58:55 +0000 |
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Fully implement www server list via model
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Fri, 14 Dec 2007 16:18:42 +0000 |
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Unregister server in servers list when the game is started
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Fri, 14 Dec 2007 16:13:35 +0000 |
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- Simplify net game objects relationship
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Fri, 14 Dec 2007 15:36:00 +0000 |
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- Fix some stupid object casts
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Fri, 14 Dec 2007 15:02:46 +0000 |
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Make use of server port option
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Thu, 13 Dec 2007 23:07:16 +0000 |
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Basic concept for net server options page (subject to change)
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Thu, 13 Dec 2007 21:49:52 +0000 |
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Finish asking host/port dialog implementation
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Thu, 13 Dec 2007 21:31:47 +0000 |
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Class to ask host/port to connect to ('Specify' button on PageNet)
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Thu, 13 Dec 2007 13:49:20 +0000 |
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Move nick edit to PageOptions
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Thu, 13 Dec 2007 12:39:26 +0000 |
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Some work on network widgets
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Sun, 09 Dec 2007 14:12:01 +0000 |
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Fix bad behavior when quickly click Connect button more than once
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Sun, 09 Dec 2007 13:49:33 +0000 |
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- Switch between local and internet game
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Sun, 09 Dec 2007 13:21:47 +0000 |
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Register in www works
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Sun, 09 Dec 2007 11:43:56 +0000 |
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Fix some bugs
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Sun, 09 Dec 2007 10:09:52 +0000 |
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Half implement possibility for different backends of servers list
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Sat, 01 Dec 2007 12:38:15 +0000 |
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Sample WWW server list class
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Mon, 24 Sep 2007 20:34:28 +0000 |
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abstract class for items container (hedgehogs num, bullets, etc.)
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Thu, 20 Sep 2007 20:00:10 +0000 |
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Special game mode allowing the only clan on map for training mode
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Tue, 18 Sep 2007 19:52:46 +0000 |
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Select weapon scheme page
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Tue, 18 Sep 2007 18:37:51 +0000 |
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kdevelop project add, initial weapons scheme button
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Thu, 06 Sep 2007 19:10:03 +0000 |
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More work on Training mode
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Thu, 06 Sep 2007 18:14:12 +0000 |
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Prepare to new page 'Training'
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Thu, 06 Sep 2007 15:31:52 +0000 |
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Rename PageLocalGame -> PageSimpleGame due to future changes
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Mon, 20 Aug 2007 18:47:24 +0000 |
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Better 'Load' page
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Mon, 20 Aug 2007 18:11:43 +0000 |
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Working 'Load' page
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Mon, 20 Aug 2007 17:49:39 +0000 |
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- Some changes to make build process clear
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Mon, 11 Jun 2007 15:53:29 +0000 |
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Small fixes
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Sun, 03 Jun 2007 22:19:47 +0000 |
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"Setup" button instead of "New team", exclude playing teams from setup
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Wed, 30 May 2007 20:48:57 +0000 |
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Save saves in Save directory
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Tue, 29 May 2007 21:55:45 +0000 |
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Easter egg (with stub image, will paint later)
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Wed, 02 May 2007 15:21:34 +0000 |
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Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
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Thu, 15 Mar 2007 02:20:31 +0000 |
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merged new team from branch
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Sat, 24 Feb 2007 17:25:59 +0000 |
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- Fix warning
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Sat, 24 Feb 2007 08:56:58 +0000 |
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disable start game button with teams num < 2
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Fri, 23 Feb 2007 14:24:32 +0000 |
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- Change proto version to 4
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Fri, 23 Feb 2007 09:31:28 +0000 |
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connect to removed signal fixed (console warning)
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Wed, 21 Feb 2007 20:46:51 +0000 |
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Small cleanup + fix showing wrong page at startup
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Wed, 21 Feb 2007 19:40:06 +0000 |
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Small cleanup, faster compilation as a result
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Tue, 20 Feb 2007 19:50:38 +0000 |
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chatWidget with nicks ready
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Tue, 20 Feb 2007 17:50:59 +0000 |
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chatWidget with layout
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Sun, 18 Feb 2007 16:57:43 +0000 |
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simple net cha added
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Sun, 18 Feb 2007 12:52:39 +0000 |
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- Fix creating net server in Windows issue
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Sun, 18 Feb 2007 12:20:36 +0000 |
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waiting state for net Go button
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Sat, 10 Feb 2007 15:07:35 +0000 |
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- Better AI thinking behavior
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Thu, 08 Feb 2007 20:11:11 +0000 |
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update net servers when going to net page
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Thu, 08 Feb 2007 19:03:23 +0000 |
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update button for udp servers list
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Wed, 07 Feb 2007 22:54:24 +0000 |
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udp server detecting experimental version
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Wed, 07 Feb 2007 14:11:47 +0000 |
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lost connection to server warning message
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Sun, 04 Feb 2007 14:35:28 +0000 |
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some disconnect and remove teams bugfixes
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Sat, 27 Jan 2007 18:33:14 +0000 |
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network team add can be denied by server
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Sat, 27 Jan 2007 17:41:08 +0000 |
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network colors (alpha)
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Sun, 21 Jan 2007 19:53:25 +0000 |
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first buggy hedgehogs num net change
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Thu, 18 Jan 2007 20:29:28 +0000 |
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more correct net disconnection
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Wed, 17 Jan 2007 19:56:51 +0000 |
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more correct remove net teams
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Mon, 15 Jan 2007 21:20:36 +0000 |
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- Store more team specific values in HWTeam
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Mon, 15 Jan 2007 18:45:07 +0000 |
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Run game message added, team and config info provided for net game
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Sun, 14 Jan 2007 23:13:24 +0000 |
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multiple teams now available per host (still alpha)
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Sun, 14 Jan 2007 20:46:17 +0000 |
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protocol changes
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Sun, 14 Jan 2007 15:58:18 +0000 |
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Fix infinite loop
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Sun, 14 Jan 2007 14:08:40 +0000 |
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Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
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Sun, 14 Jan 2007 13:23:15 +0000 |
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Oops, I should be more careful
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Sun, 14 Jan 2007 13:16:55 +0000 |
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Connect signal and slot directly for AddTeam event
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Sat, 13 Jan 2007 22:32:08 +0000 |
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Don't show game stats in case of interrupted by command '/quit' game
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Sat, 13 Jan 2007 22:12:30 +0000 |
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remove some old stuff
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Sat, 13 Jan 2007 15:13:23 +0000 |
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first new widgets added to net game
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Wed, 10 Jan 2007 23:21:05 +0000 |
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client/server net pre-alpha
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Mon, 08 Jan 2007 20:51:22 +0000 |
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Use new parameters, small protocol change
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Mon, 08 Jan 2007 18:21:40 +0000 |
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- Limit list of teams in game with 200 px
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Thu, 04 Jan 2007 18:54:24 +0000 |
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More statistics
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Thu, 04 Jan 2007 16:27:45 +0000 |
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- Better blowtorch
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Fri, 15 Dec 2006 12:48:40 +0000 |
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Use QSettings to storing config
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Thu, 07 Dec 2006 21:24:58 +0000 |
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- Further work on stack of pages
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Thu, 07 Dec 2006 17:04:55 +0000 |
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Stacked walking trough pages
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Fri, 24 Nov 2006 19:33:43 +0000 |
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Protocol version sets in CMake
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Sat, 18 Nov 2006 14:47:50 +0000 |
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- Fix infinite loop when selecting weapon with ammo menu
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Thu, 16 Nov 2006 22:01:51 +0000 |
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Make teams config file name be team name
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Sun, 12 Nov 2006 22:36:13 +0000 |
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temporary team names fix
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Sun, 12 Nov 2006 20:15:58 +0000 |
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bots power icons added
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Sat, 28 Oct 2006 15:09:51 +0000 |
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multiplayer colors enabled
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Fri, 27 Oct 2006 19:37:59 +0000 |
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coosing colors added
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Thu, 05 Oct 2006 18:44:14 +0000 |
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"About" page, not yet filled with content
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Thu, 05 Oct 2006 16:33:18 +0000 |
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Relicense to GPL
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Thu, 21 Sep 2006 17:57:35 +0000 |
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Fix demos usability
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Mon, 18 Sep 2006 17:56:27 +0000 |
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teams moving order fixed
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Mon, 18 Sep 2006 17:37:22 +0000 |
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reset playing teams
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Wed, 13 Sep 2006 19:26:16 +0000 |
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- Fix 'new team' regression
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Sat, 09 Sep 2006 16:59:10 +0000 |
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teams and hedgedogs num selection added to HWgame
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Sun, 03 Sep 2006 15:34:19 +0000 |
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Get game modes from right GameCFGWidget
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Sun, 03 Sep 2006 13:54:45 +0000 |
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- Multiplayer game start button
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Fri, 18 Aug 2006 19:59:16 +0000 |
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GameUIConfig* member removed
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Wed, 16 Aug 2006 11:41:00 +0000 |
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- 'net nickname' and 'server address' options are on PageNet
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Sun, 06 Aug 2006 15:48:48 +0000 |
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- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
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Wed, 26 Jul 2006 12:25:48 +0000 |
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Convert all pages to classes
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Tue, 25 Jul 2006 20:19:46 +0000 |
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Predefined teams, 'simple game' doesn't need to create team
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Tue, 25 Jul 2006 13:32:11 +0000 |
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New GameCFGWidget. Now it's possible to set forts mode from ui
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Mon, 24 Jul 2006 22:37:34 +0000 |
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Start rewrite ui
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Sun, 05 Feb 2006 12:48:02 +0000 |
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vector removed & teamselwidget moved to constructor
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Sun, 15 Jan 2006 23:56:47 +0000 |
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- Rename frontend to hedgewars and compile it to engine directory
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Sun, 15 Jan 2006 23:31:34 +0000 |
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TeamSelect widget alpha added
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Tue, 10 Jan 2006 22:29:51 +0000 |
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DefaultTeam is now default to play with single and network game
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Tue, 10 Jan 2006 21:57:41 +0000 |
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added default team on loading
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Tue, 10 Jan 2006 19:53:18 +0000 |
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- Removed dark pixels on the corners of health case
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Mon, 09 Jan 2006 20:29:14 +0000 |
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- Fixed crash in IPC code
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Thu, 05 Jan 2006 15:54:22 +0000 |
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- Properly get seed in net game
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Sat, 31 Dec 2005 13:46:49 +0000 |
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- Anti-flood and anti-lag changes
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Wed, 28 Dec 2005 23:34:22 +0000 |
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fixed "hang" on first run
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