hedgewars/HHHandlers.inc
Sat, 10 Jan 2009 22:50:54 +0000 unc0rr Implement precise aiming when pressing left shift
Sat, 10 Jan 2009 12:36:05 +0000 unc0rr - More debug stuff
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Fri, 02 Jan 2009 21:39:51 +0000 unc0rr Drill rocket
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Fri, 28 Nov 2008 14:52:00 +0000 unc0rr More delay after jump, less delay after small fall for hedgehog
Thu, 27 Nov 2008 22:45:41 +0000 unc0rr Fix jump landing after turn end
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Mon, 13 Oct 2008 14:44:15 +0000 unc0rr - Set focus to dead hedgehog
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 unc0rr A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Sun, 27 Jul 2008 14:32:54 +0000 unc0rr Hedgehog laughs when drops dynamite or cake
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Mon, 26 May 2008 18:10:51 +0000 unc0rr Allow aiming while moving
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Fri, 02 May 2008 09:23:51 +0000 unc0rr Fix attack direction when perform somersault
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sat, 26 Apr 2008 14:35:01 +0000 unc0rr Desert Eagle and Shotgun shot animations
Thu, 24 Apr 2008 19:55:10 +0000 unc0rr Hedgehog death animation
Thu, 24 Apr 2008 15:19:33 +0000 unc0rr - Some more sounds
Thu, 24 Apr 2008 15:03:57 +0000 unc0rr - Fix introduced bug with hh physics
Thu, 24 Apr 2008 14:49:19 +0000 unc0rr Use some more sounds
Thu, 24 Apr 2008 14:36:38 +0000 unc0rr Merge some more sounds
Mon, 21 Apr 2008 18:43:07 +0000 unc0rr - Fix too long delay between shotgun and deagle shots
Mon, 21 Apr 2008 16:51:14 +0000 unc0rr Animate baseball bat attack
Sun, 13 Apr 2008 12:29:26 +0000 unc0rr Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 unc0rr Remove tailing spaces in some places
Sat, 12 Apr 2008 17:00:06 +0000 unc0rr - Small formatting changes
Sat, 12 Apr 2008 16:34:48 +0000 unc0rr Automatically use parachute when vertical speed is high enough
Tue, 01 Apr 2008 15:57:51 +0000 unc0rr Use 'first blood' sound
Fri, 07 Mar 2008 14:32:26 +0000 unc0rr - Your hedgehogs says you: "Yes, sir"
Fri, 07 Mar 2008 14:10:13 +0000 unc0rr - Commit voice sounds by Stephen Alexander
Mon, 25 Feb 2008 18:10:12 +0000 unc0rr Make high jump behaviour like in worms (back somersault)
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
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