Mon, 12 Sep 2011 18:53:28 +0200 I.Fight.For.The.Users
koda [Mon, 12 Sep 2011 18:53:28 +0200] rev 5878
I.Fight.For.The.Users
Mon, 12 Sep 2011 15:58:59 +0200 remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
koda [Mon, 12 Sep 2011 15:58:59 +0200] rev 5877
remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
Mon, 12 Sep 2011 14:56:24 +0200 fix out-of-dir builds
sheepluva [Mon, 12 Sep 2011 14:56:24 +0200] rev 5876
fix out-of-dir builds
Mon, 12 Sep 2011 07:38:16 +0200 don't load key binds for AI hedgehogs
sheepluva [Mon, 12 Sep 2011 07:38:16 +0200] rev 5875
don't load key binds for AI hedgehogs
Mon, 12 Sep 2011 07:27:34 +0200 nemo's molotov burst effect; with a slight color modification added
sheepluva [Mon, 12 Sep 2011 07:27:34 +0200] rev 5874
nemo's molotov burst effect; with a slight color modification added
Mon, 12 Sep 2011 06:31:10 +0200 fix side-effects of nemo's bottle-turnin'
sheepluva [Mon, 12 Sep 2011 06:31:10 +0200] rev 5873
fix side-effects of nemo's bottle-turnin'
Sun, 11 Sep 2011 21:32:49 -0400 uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
nemo [Sun, 11 Sep 2011 21:32:49 -0400] rev 5872
uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
Sun, 11 Sep 2011 21:30:42 -0400 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo [Sun, 11 Sep 2011 21:30:42 -0400] rev 5871
Since we are tweaking molotov. make the flame flickery and add a drowning frame
Mon, 12 Sep 2011 00:47:49 +0200 smoke for molotov
sheepluva [Mon, 12 Sep 2011 00:47:49 +0200] rev 5870
smoke for molotov
Sun, 11 Sep 2011 18:09:49 -0400 make it more sekret
nemo [Sun, 11 Sep 2011 18:09:49 -0400] rev 5869
make it more sekret
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