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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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Sat, 13 Nov 2010 16:47:40 +0300
Useless
0.9.14
changeset
unc0rr [Sat, 13 Nov 2010 16:47:40 +0300] rev 4271
Useless
Sat, 13 Nov 2010 08:54:39 -0500
last-minute pl updates
0.9.14
changeset
szczur [Sat, 13 Nov 2010 08:54:39 -0500] rev 4270
last-minute pl updates
Fri, 12 Nov 2010 21:37:12 +0100
fixed breakage of game schemes
changeset
Henek [Fri, 12 Nov 2010 21:37:12 +0100] rev 4269
fixed breakage of game schemes
Sat, 13 Nov 2010 12:07:17 +0100
Updated spanish translation
0.9.14
changeset
Palewolf [Sat, 13 Nov 2010 12:07:17 +0100] rev 4268
Updated spanish translation
Fri, 12 Nov 2010 21:55:55 +0300
merge
changeset
unc0rr [Fri, 12 Nov 2010 21:55:55 +0300] rev 4267
merge
Sat, 13 Nov 2010 11:33:50 +0300
Add 0.9.14 and 0.9.15-dev mapping
0.9.14
changeset
unC0Rr [Sat, 13 Nov 2010 11:33:50 +0300] rev 4266
Add 0.9.14 and 0.9.15-dev mapping
Fri, 12 Nov 2010 13:54:22 -0500
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
changeset
nemo [Fri, 12 Nov 2010 13:54:22 -0500] rev 4265
distribute health evenly amongst graves instead of randomly - avoid situation where a grave stays dead
Fri, 12 Nov 2010 21:55:33 +0300
Apply typo fix also here
changeset
unc0rr [Fri, 12 Nov 2010 21:55:33 +0300] rev 4264
Apply typo fix also here
Sat, 13 Nov 2010 10:52:27 +0300
Remove "-dev" suffix
0.9.14
changeset
unC0Rr [Sat, 13 Nov 2010 10:52:27 +0300] rev 4263
Remove "-dev" suffix
Fri, 12 Nov 2010 12:35:30 -0500
ok... combine a tick check with texture percentage check. this should be a lot less frequent
changeset
nemo [Fri, 12 Nov 2010 12:35:30 -0500] rev 4262
ok... combine a tick check with texture percentage check. this should be a lot less frequent
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