Sat, 29 Jun 2013 23:58:37 +0400 Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
unc0rr [Sat, 29 Jun 2013 23:58:37 +0400] rev 9304
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
Sat, 29 Jun 2013 00:18:17 +0400 Fix "registered only" option
unc0rr [Sat, 29 Jun 2013 00:18:17 +0400] rev 9303
Fix "registered only" option
Sat, 29 Jun 2013 16:05:17 +0200 minor dep order change
koda [Sat, 29 Jun 2013 16:05:17 +0200] rev 9302
minor dep order change
Sat, 29 Jun 2013 02:42:15 +0200 break uDebug and uCommand depedency loop by putting stuff in uIO
koda [Sat, 29 Jun 2013 02:42:15 +0200] rev 9301
break uDebug and uCommand depedency loop by putting stuff in uIO
Sat, 29 Jun 2013 01:56:16 +0200 uvariables comes before uutils
koda [Sat, 29 Jun 2013 01:56:16 +0200] rev 9300
uvariables comes before uutils
Sat, 29 Jun 2013 01:26:05 +0200 if you don't add the new pas files here they won't potentially trigger a rebuild anyway
koda [Sat, 29 Jun 2013 01:26:05 +0200] rev 9299
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
Sat, 29 Jun 2013 00:44:23 +0200 disable stack protection on bsd too (untested)
koda [Sat, 29 Jun 2013 00:44:23 +0200] rev 9298
disable stack protection on bsd too (untested)
Sat, 29 Jun 2013 00:28:47 +0200 this is internal now
koda [Sat, 29 Jun 2013 00:28:47 +0200] rev 9297
this is internal now
Mon, 01 Jul 2013 22:28:42 +0300 forgotten image spacecampaign
Periklis Ntanasis <pntanasis@gmail.com> [Mon, 01 Jul 2013 22:28:42 +0300] rev 9296
forgotten image
Fri, 28 Jun 2013 12:47:54 -0400 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo [Fri, 28 Jun 2013 12:47:54 -0400] rev 9295
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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