cmake_modules/FindLua.cmake
Wed, 12 Jun 2013 18:48:34 +0200 koda add a possible lua include path
Wed, 12 Jun 2013 11:17:54 +0200 koda heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
Tue, 20 Nov 2012 19:16:11 +0100 koda find lua.h ...
Tue, 20 Nov 2012 17:50:17 +0100 koda use lua headers correctly
Wed, 13 Jun 2012 11:18:30 -0400 nemo LUA_FOUND should surely be set only if the system lua was found.
Fri, 11 May 2012 00:11:01 +0200 koda fix building with lua (i think)
Mon, 07 May 2012 14:53:08 +0200 koda when Lua is not found, fallback to compiling the one that comes bundled in our sources
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