Fri, 09 Sep 2011 22:04:40 +0400 | unc0rr | Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all. | file | diff | annotate |
Thu, 08 Sep 2011 21:18:44 -0400 | nemo | There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think. | file | diff | annotate |
Thu, 08 Sep 2011 13:01:20 -0400 | nemo | Restore hog on team gone | file | diff | annotate |
Sun, 21 Aug 2011 19:29:04 -0400 | nemo | Try to avoid overlapping voices for major statements (not things like byebye or oof) | file | diff | annotate |
Thu, 30 Jun 2011 15:09:10 +0400 | unc0rr | Tiny optimization: convert smooth wind indicator change gear into visual gear | file | diff | annotate |
Thu, 21 Apr 2011 07:41:24 +0200 | koda | Clean Augean stables 2 (pascal has classnames available) | file | diff | annotate |
Mon, 28 Mar 2011 21:44:17 +0400 | unc0rr | - Use LastDamage in CheckHHDamage | file | diff | annotate |