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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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hedgewars/uGears.pas
2013-06-17
koda
really update with default
webgl
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2013-06-13
koda
merge cmake_pascal branch in default
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2013-06-04
koda
parsing ok, stops at uGears
webgl
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2013-06-04
koda
update branch
webgl
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2013-06-04
nemo
blowtorch defrosts too
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-04-04
koda
remove now-unused function
webgl
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2013-04-02
unc0rr
Fixes to make pas2c parse this
webgl
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2013-04-02
koda
update webgl branch
webgl
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2013-03-19
koda
move RestoreHog from uGears to uTeams to break a circular dependency
cmake_pascal
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2013-03-04
nemo
Make hogs thaw only on enemy turns, make timebox counter decrement only on your turn, adjust knock for frozen hogs, increase damage on frozen hogs, make freezer fuel only reduce when not adjusting angle.
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2013-02-27
nemo
merge w/ default
icegun
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2013-02-25
nemo
workaround for frequent AllHH active call in hedgehog step
icegun
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2013-02-25
nemo
More fiddling w/ sliding
icegun
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2013-02-25
nemo
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
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2013-02-23
nemo
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
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2013-02-10
nemo
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
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2013-01-26
koda
update branch
webgl
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2013-01-23
koda
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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2013-01-02
koda
also have uTouch follow the new NewTurn policy
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2013-01-01
nemo
move onNewTurn, onGameTick and onGameTick20 to try and avoid ParseCommand breakage after nextturn call. Needs testing, but should be safe for most scripts. Also fix locale loading.
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2012-12-25
koda
update branch with default
webgl
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2012-12-03
Rowan D
GCI2012: Convert uMobile into a Callback Record
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2012-12-01
deepdog
GCI2012: Remove Structure Weapon Code
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2012-11-27
unc0rr
Remove limit on hedgehogs number
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2012-11-22
koda
throw in some 'nots' trying to restore pas2c functionality
webgl
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2012-11-21
koda
updated branch
webgl
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2012-11-15
nemo
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-08
nemo
objects too
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