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hedgewars/uLandGraphics.pas
2008-07-07
unc0rr
Update copyright headers a bit
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2008-04-27
unc0rr
Update copyright info in source files headers
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2008-04-21
unc0rr
- Fix too long delay between shotgun and deagle shots
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2008-04-13
unc0rr
Fix warnings
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2008-04-01
unc0rr
Fix tunnel drawing (specially for desert eagle)
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2008-03-21
unc0rr
Fix drill bug
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2008-01-28
unc0rr
Don't update all land texture when drawing tunnel (saves video throughput)
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2008-01-27
unc0rr
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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2008-01-27
unc0rr
Store Land surface in memory:
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2008-01-27
unc0rr
Introduce UpdateLandTexture function to update just parts of surface
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2008-01-27
unc0rr
- Update land texture after explosions
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2008-01-25
unc0rr
Now show sprites too
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2008-01-11
unc0rr
- Revert previous debug things
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2008-01-11
unc0rr
Some debug stuff
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2007-05-24
unc0rr
Teleportation tool
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2007-05-09
unc0rr
- Further work on new collisions implementation
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2007-05-04
unc0rr
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-05-02
unc0rr
Fix collision info artifacts in Land array when two objects intersect
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2007-03-11
unc0rr
- Fix most of the warnings in hwengine
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2007-02-07
unc0rr
Construction tool
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2007-02-05
unc0rr
Update copyright information
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2007-01-27
unc0rr
integer -> LongInt
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2007-01-23
unc0rr
- New Land Generator
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2007-01-21
unc0rr
Fixed-point arithmetics in engine.
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2007-01-16
unc0rr
Some fixes, revert debug code
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2006-10-12
unc0rr
- Many small fixes
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2006-10-05
unc0rr
Cardinal -> Longword
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2006-10-05
unc0rr
- Update more headers
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2006-08-12
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- Initialize translations earlier
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2006-08-11
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- Many type fixes
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2006-08-06
unc0rr
Get rid of pointer <> integer typecasts
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2006-06-14
unc0rr
- Start AI rewrite
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2006-02-01
unc0rr
- Fixed compiling .)
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2006-01-20
unc0rr
- Fixed game loading
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