hedgewars/HHHandlers.inc
Thu, 04 Dec 2008 21:59:25 +0000 unc0rr More stable blowtorch:
Fri, 28 Nov 2008 14:52:00 +0000 unc0rr More delay after jump, less delay after small fall for hedgehog
Thu, 27 Nov 2008 22:45:41 +0000 unc0rr Fix jump landing after turn end
Sat, 22 Nov 2008 14:39:14 +0000 unc0rr Quick and dirty napalm implementation
Fri, 21 Nov 2008 15:58:36 +0000 unc0rr - Convert small damage tag to visual gears
Mon, 13 Oct 2008 14:44:15 +0000 unc0rr - Set focus to dead hedgehog
Tue, 23 Sep 2008 06:27:53 +0000 unc0rr Seduction animation
Tue, 23 Sep 2008 06:09:13 +0000 unc0rr A bit larger heart
Mon, 22 Sep 2008 22:14:01 +0000 unc0rr - Update Italian translation
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Thu, 18 Sep 2008 13:39:05 +0000 unc0rr Add watermelon weapon (without proper sprites yet)
Wed, 17 Sep 2008 17:33:44 +0000 unc0rr - Continue seduction implementation
Sun, 27 Jul 2008 14:32:54 +0000 unc0rr Hedgehog laughs when drops dynamite or cake
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Tue, 08 Jul 2008 16:49:51 +0000 unc0rr Show picked up ammo in demo playing mode 0.9.5-release
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Fri, 27 Jun 2008 17:45:35 +0000 unc0rr Hopefully done taunts implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 14:57:54 +0000 unc0rr Fix firepunch direction when attacking from high jump
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Mon, 26 May 2008 18:10:51 +0000 unc0rr Allow aiming while moving
Sun, 18 May 2008 10:54:43 +0000 unc0rr - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
Wed, 14 May 2008 14:13:18 +0000 unc0rr Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Mon, 12 May 2008 15:00:20 +0000 unc0rr Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 unc0rr Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 unc0rr Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Fri, 02 May 2008 09:23:51 +0000 unc0rr Fix attack direction when perform somersault
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
Sat, 26 Apr 2008 14:35:01 +0000 unc0rr Desert Eagle and Shotgun shot animations
Thu, 24 Apr 2008 19:55:10 +0000 unc0rr Hedgehog death animation
Thu, 24 Apr 2008 15:19:33 +0000 unc0rr - Some more sounds
Thu, 24 Apr 2008 15:03:57 +0000 unc0rr - Fix introduced bug with hh physics
Thu, 24 Apr 2008 14:49:19 +0000 unc0rr Use some more sounds
Thu, 24 Apr 2008 14:36:38 +0000 unc0rr Merge some more sounds
Mon, 21 Apr 2008 18:43:07 +0000 unc0rr - Fix too long delay between shotgun and deagle shots
Mon, 21 Apr 2008 16:51:14 +0000 unc0rr Animate baseball bat attack
Sun, 13 Apr 2008 12:29:26 +0000 unc0rr Fix broken logic for the new parachute feature
Sat, 12 Apr 2008 18:16:12 +0000 unc0rr Remove tailing spaces in some places
Sat, 12 Apr 2008 17:00:06 +0000 unc0rr - Small formatting changes
Sat, 12 Apr 2008 16:34:48 +0000 unc0rr Automatically use parachute when vertical speed is high enough
Tue, 01 Apr 2008 15:57:51 +0000 unc0rr Use 'first blood' sound
Fri, 07 Mar 2008 14:32:26 +0000 unc0rr - Your hedgehogs says you: "Yes, sir"
Fri, 07 Mar 2008 14:10:13 +0000 unc0rr - Commit voice sounds by Stephen Alexander
Mon, 25 Feb 2008 18:10:12 +0000 unc0rr Make high jump behaviour like in worms (back somersault)
Tue, 05 Feb 2008 17:53:38 +0000 unc0rr - New command 'set weapon'
Sat, 29 Sep 2007 16:39:21 +0000 unc0rr - Fix some warnings
Sat, 22 Sep 2007 17:04:28 +0000 unc0rr - Training format change
Fri, 21 Sep 2007 18:55:44 +0000 unc0rr Add CurrentHedgehog variable which simplifies code
Sat, 14 Jul 2007 11:46:54 +0000 unc0rr Fix bug when hedgehog moves not right after it is kicked
Sun, 08 Jul 2007 17:16:46 +0000 unc0rr - Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
Tue, 03 Jul 2007 16:09:04 +0000 unc0rr - Introduce clans (teams with same color)
Mon, 02 Jul 2007 16:21:07 +0000 unc0rr Fix some warnings
Sun, 01 Jul 2007 11:02:47 +0000 unc0rr - Better randomness of placing hedgehogs on the land
Sun, 17 Jun 2007 14:48:15 +0000 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
Mon, 11 Jun 2007 15:52:32 +0000 unc0rr - Many fixes related to hh switcher
Wed, 06 Jun 2007 21:27:12 +0000 unc0rr - Various small fixes
Sun, 03 Jun 2007 17:21:57 +0000 unc0rr - Fix some bugs
Sun, 27 May 2007 17:55:55 +0000 unc0rr Fix collision with current hedgehog
Sat, 26 May 2007 20:47:36 +0000 unc0rr Teleported hedgehog picks up cases
Sat, 26 May 2007 16:49:37 +0000 unc0rr Tags with current damage
Thu, 24 May 2007 19:41:51 +0000 unc0rr Teleportation tool
Thu, 24 May 2007 18:48:35 +0000 unc0rr - Fix desert eagle
Tue, 22 May 2007 16:31:59 +0000 unc0rr - Fix bug with desert damaging current hedgehog
Mon, 21 May 2007 18:07:25 +0000 unc0rr - Don't kick cases by moving hedgehog
Mon, 14 May 2007 18:58:54 +0000 unc0rr Moving hedgehog could get another hedgehog moving forward
Wed, 09 May 2007 20:32:41 +0000 unc0rr - Further work on new collisions implementation
Fri, 04 May 2007 19:59:51 +0000 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
Sat, 17 Mar 2007 18:17:19 +0000 unc0rr - Get rid of operator := to have GPC support
Sun, 11 Feb 2007 19:57:29 +0000 unc0rr Better AI behavior
Sun, 11 Feb 2007 19:38:26 +0000 unc0rr Many small improvements
Sat, 10 Feb 2007 13:14:41 +0000 unc0rr Disable cheat trick with hjump
Sat, 10 Feb 2007 12:52:14 +0000 unc0rr Better construction tool
Wed, 07 Feb 2007 21:36:55 +0000 unc0rr Construction tool
Wed, 07 Feb 2007 17:27:32 +0000 unc0rr Airplane can fly from right to left
Mon, 05 Feb 2007 20:26:13 +0000 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Fri, 26 Jan 2007 22:36:21 +0000 unc0rr AI compiles, but doesn't work
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Sun, 17 Dec 2006 20:50:49 +0000 unc0rr Attack angle constraints
Sun, 17 Dec 2006 18:40:04 +0000 unc0rr Now blow torch angle can be changed during blowing :)
Sun, 17 Dec 2006 17:55:41 +0000 unc0rr First implementation of Blow Torch
Thu, 14 Dec 2006 20:06:46 +0000 unc0rr Simplify hedgehogs physics code, make it better
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Tue, 28 Nov 2006 17:14:39 +0000 unc0rr - Pickhammer sound
Thu, 23 Nov 2006 20:10:42 +0000 unc0rr - Health tags over drowned hedgehogs
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Thu, 05 Oct 2006 16:33:18 +0000 unc0rr Relicense to GPL
Sat, 16 Sep 2006 15:15:30 +0000 unc0rr Fix hedgehog physics %)
Thu, 17 Aug 2006 13:54:18 +0000 unc0rr - Many small fixes in engine
Fri, 11 Aug 2006 20:00:29 +0000 unc0rr Small fixes for better FPC compatibility
Fri, 11 Aug 2006 16:17:50 +0000 unc0rr - Many type fixes
Sat, 05 Aug 2006 20:57:36 +0000 unc0rr - Fixed compilation
Sun, 23 Jul 2006 21:22:44 +0000 unc0rr - New fort
Thu, 20 Jul 2006 20:11:32 +0000 unc0rr - Fixed bug with hedgehog under water using rope
Sun, 16 Jul 2006 08:13:51 +0000 unc0rr - New test map
Wed, 12 Jul 2006 15:39:58 +0000 unc0rr Cluster bomb
Tue, 11 Jul 2006 21:04:05 +0000 unc0rr - New First Aid powerup
Sat, 08 Jul 2006 21:40:03 +0000 unc0rr - Unicode support for team and hedgehogs names
Mon, 03 Jul 2006 17:46:58 +0000 unc0rr - More smooth hedgehogs physics
Fri, 23 Jun 2006 20:02:41 +0000 unc0rr - Many AI improvements
Tue, 20 Jun 2006 21:21:31 +0000 unc0rr Collision-related stuff
Sun, 05 Feb 2006 18:51:54 +0000 unc0rr No more hedgehogs hung in air
Wed, 25 Jan 2006 19:45:39 +0000 unc0rr - Replaced water sprite
Thu, 19 Jan 2006 21:12:20 +0000 unc0rr - Fixed bubble theme object
Sun, 15 Jan 2006 14:14:12 +0000 unc0rr - Teams health bars sorting
Thu, 12 Jan 2006 16:33:26 +0000 unc0rr Show team health bars, without sorting yet
Mon, 09 Jan 2006 20:33:12 +0000 unc0rr - Fixed console behavior
Sat, 07 Jan 2006 15:21:44 +0000 unc0rr - Increased FPS
Thu, 05 Jan 2006 22:55:45 +0000 unc0rr Better Desert Eagle and Shotgun
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