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hedgewars/uGears.pas
Tue, 26 Feb 2013 20:37:58 -0500
nemo
merge w/ default
icegun
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Mon, 25 Feb 2013 12:54:50 -0500
nemo
workaround for frequent AllHH active call in hedgehog step
icegun
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Mon, 25 Feb 2013 12:29:39 -0500
nemo
More fiddling w/ sliding
icegun
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Sun, 24 Feb 2013 23:07:46 -0500
nemo
Trying to improve rendering, sliding and thawing. Messing around w/ making fire thaw faster.
icegun
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Fri, 22 Feb 2013 19:24:59 -0500
nemo
Restore freezing hedgehog for shotgun, sniper rifle and deagle to make unc0rr happy. You'll still be able to get away after throwing cleaver and sticky bomb tho.
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Sat, 09 Feb 2013 20:28:05 -0500
nemo
Allow moving after firing cleaver. This changes multishoot behaviour quite a bit. Needs a lot of testing.
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Sun, 27 Jan 2013 00:28:57 +0100
koda
update branch
webgl
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Wed, 23 Jan 2013 03:37:27 +0100
koda
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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