hedgewars/SDLh.pas
2018-11-12 alfadur make engine windows checks work for 64bit builds
2018-07-28 nemo merge of 0.9.24 - hopefully correctly this time
2018-07-16 Wuzzy Fix hwengine crash when using >1 controllers 0.9.24
2018-07-24 Wuzzy Fix broken controller/joystick button and axis events 0.9.24
2018-07-20 Wuzzy Fix broken controller/joystick button and axis events
2018-07-17 Wuzzy Switch from http:// to https:// URLs where possible
2018-07-16 Wuzzy Fix hwengine crash when using >1 controllers
2017-12-16 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
2017-11-29 alfadur Fix chat input key being sometimes registered twice
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-09-30 sheepluva workaround to fix pas2c mistyping a constant as bool
2017-09-29 sheepluva currently irrelevant sdl call adjustment
2017-02-03 unc0rr Adopt some patches from OpenBSD port
2016-12-04 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-04-25 unc0rr Merge default qmlfrontend
2016-04-23 sheepluva drop function that does not exist in SDL2 from SDLh.pas
2016-02-09 unc0rr Merge default qmlfrontend
2016-02-01 unC0Rr Fix SDL_CreateThread in windows
2016-01-19 sheepluva SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
2016-01-12 sheepluva use MIX_DEFAULT_FORMAT for sound
2016-01-12 sheepluva fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
2016-01-10 sheepluva fix/clean-up mousewheel code
2015-11-19 unc0rr Lobby page with chat widget(readonly) qmlfrontend
2015-11-16 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
2015-11-15 koda cmake: Drop image and mixer init and quit check
2015-11-14 koda SDLh: Remove linking from file sdl2transition
2015-11-13 sheepluva set engine window icon in sdl2 sdl2transition
2015-11-13 sheepluva don't use types for custom value enums in pascal, use consts instead sdl2transition
2015-11-11 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
2015-11-11 sheepluva reenable cursor movement etc. sdl2transition
2015-11-10 sheepluva use SDL2 to copy to clipboard sdl2transition
2015-11-10 sheepluva use SDL2 to paste clipboard contents sdl2transition
2015-11-10 sheepluva merge default sdl2transition
2015-11-10 sheepluva drop support for SDL 1.2 sdl2transition
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for new name of SDL 2 libraries ios-revival
2015-09-03 unc0rr Merge default qmlfrontend
2015-08-10 sheepluva more copyright fixes
2015-06-02 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
2015-04-02 unc0rr - Merge default qmlfrontend
2015-03-06 sheepluva copy&paste (wip), currently using only a local clipboard
2015-03-01 sheepluva selections
2015-06-02 koda Move OSX SDL library configuration from SDLh to proper CMakeLists 0.9.21
2015-01-03 unc0rr merge default qmlfrontend
2014-12-08 sheepluva clean up fonts
2014-09-17 unc0rr Some work on new IPC, built with the use of mutexes and condition variables qmlfrontend
2014-09-16 unc0rr Basic layout of frontlib, some more sdl bindings qmlfrontend
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr Fix build (no idea what's going on in this branch btw) webgl
2013-11-09 unc0rr All I want is to receive some events... sdl2transition
2013-11-07 unc0rr Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
2013-11-05 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
2013-11-05 unc0rr - Use USESDL12 for old SDL sdl2transition
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-07-26 koda update physlayer and sdl bindings to the new rwops interface
2013-07-08 koda sdl2 update and typos
2013-07-07 koda allow to send chat messages with numpad enter key too (regression?)
2013-07-06 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
2013-07-02 koda engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
2013-06-17 koda really update with default webgl
2013-06-13 koda merge cmake_pascal branch in default
2013-06-04 koda update branch webgl
2013-06-04 koda forgot this from r f529fba57ba5 (thanks LocutusOfBorg1) 0.9.19
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-05 koda use SDL_Threads everywhere
2013-04-02 koda update webgl branch webgl
2013-03-19 koda improve physfs static linking, sdl libraries cleanup cmake_pascal
2013-03-26 nemo merge. hate the fact that "unsynced remote changes" is just a "note" now.
2013-03-19 koda apply the new macro add_flag_* to set pascal flags, apply add_definitions where appropriate, small cleanup cmake_pascal
2013-03-17 koda use SDL keycode for shortcuts (doesn't fix layout issues)
2013-03-17 koda ingore moar keys
2013-03-17 nemo Key returned 0 for arrows under linux. Sym works, clearer anyway.
2013-02-22 koda workaround static physfs static linking on linux physfslayer
2012-11-21 koda updated branch webgl
2012-11-19 koda win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
2012-11-17 unc0rr Use (undocumented) Mix_LoadMUS_RW to load music physfslayer
2012-11-14 unc0rr Engine loads fine with basic config physfslayer
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-14 unc0rr Get rid of Pathz and UserPathz physfslayer
2012-11-13 unc0rr - Add physfsrwops library physfslayer
2012-08-19 Stepan777 merge
2012-08-17 nemo This union hasn't been needed for 5 years, and makes using other headers harder.
2012-06-24 Stepan777 merge
2012-06-13 koda DPI for everyone
2012-06-07 Stepan777 merge
2012-06-07 Stepan777 merge
2012-06-07 Xeli ignore keymodifers other than ctrl/alt/shift
2012-06-06 Xeli first attempt at implementing support for keys with modifiers
2012-06-04 Stepan777 here it is
2012-06-02 Xeli Android: added a callback to java to determine dpi/dip how much we should scale the ui
2012-05-10 koda minor changes for warnings and a variables scope
2012-05-09 nemo Reflects change in previous revision to uTypes
2012-05-03 koda HAPPY 7000th COMMIT HEDGEWARS
2012-05-02 koda change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
2012-05-01 koda breaking news, we don't support typed consts anymore
2012-05-01 koda oops^2
2012-05-01 koda minor changes for more compatibilities with other compilers
2012-05-01 koda remove SDL_SCANCODE_*
2012-04-23 Xeli - change uKeys to be event based rather than polling
2012-04-21 Xeli - Added support for keyboards on android
2012-04-14 unc0rr Improve rendering of function types, ranges, and more
2012-04-11 unc0rr Simplify converter's life
2012-02-17 koda the most important commit of the year
2012-02-16 koda carried out some cosmetic TODOs in uTouch
2012-02-10 unc0rr Workaround pointers to not yet defined types
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2012-01-06 koda fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
2011-11-24 koda GSoC 2011: Android port - merged mainstream
2011-11-13 koda modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
2011-11-12 koda slight cleanup, fix compiling with sdl-1.2 hedgeroid
2011-11-12 Xeli and now it even works for sdl12 \o/ hedgeroid
2011-11-12 Xeli use the new SDL_CreateThread call hedgeroid
2011-11-12 Xeli merge hedgeroid
2011-11-12 Xeli merge fix hedgeroid
2011-11-12 nemo Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
2011-11-12 Xeli merge...i think hedgeroid
2011-11-12 nemo Add an event mask for SDL1.2
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