unc0rr [Sun, 15 Jan 2006 14:14:12 +0000] rev 49
- Teams health bars sorting
- Fixed slow walking on hedgehog
- Fixed accidently disabled bots' ammo
- Fixed exception when runnig engine without command line parameters
- One more template
unc0rr [Thu, 12 Jan 2006 22:07:36 +0000] rev 48
- New /skip command
- Fixed "AI: incorrect try to switch weapon" bug
unc0rr [Thu, 12 Jan 2006 16:33:26 +0000] rev 47
Show team health bars, without sorting yet
unc0rr [Wed, 11 Jan 2006 20:01:36 +0000] rev 46
- Fixed dynamit sprite
- Console with autocompletion
displacer [Tue, 10 Jan 2006 22:29:51 +0000] rev 45
DefaultTeam is now default to play with single and network game
displacer [Tue, 10 Jan 2006 21:57:41 +0000] rev 44
added default team on loading
unc0rr [Tue, 10 Jan 2006 19:53:18 +0000] rev 43
- Removed dark pixels on the corners of health case
- Cleaned up dynamite code
- Dynamite sprite
- Frontend shows error messages from engine (except IPC-related :) )
- changed IPC-related stuff in frontend
unc0rr [Mon, 09 Jan 2006 20:33:12 +0000] rev 42
- Fixed console behavior
- Fixed pickhammer
- Fixed bots using of shotgun and desert eagle
- Fixed shotgun and desert eagle
- Added health cases
unc0rr [Mon, 09 Jan 2006 20:29:14 +0000] rev 41
- Fixed crash in IPC code
- Fix exec engine by frontend
unc0rr [Sat, 07 Jan 2006 15:23:45 +0000] rev 40
- More binds
- Caching buffer fixes