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Fri, 08 Aug 2008 19:39:22 +0000
Step 2: painted maps loading correctly
changeset
unc0rr [Fri, 08 Aug 2008 19:39:22 +0000] rev 1181
Step 2: painted maps loading correctly
Fri, 08 Aug 2008 19:34:55 +0000
Start implementing support for 32bit sprites concerned in map generation process.
changeset
unc0rr [Fri, 08 Aug 2008 19:34:55 +0000] rev 1180
Start implementing support for 32bit sprites concerned in map generation process. Step 1: forts are loading correctly. Everything else is broken
Fri, 08 Aug 2008 13:46:12 +0000
This needs to be changed too
changeset
unc0rr [Fri, 08 Aug 2008 13:46:12 +0000] rev 1179
This needs to be changed too
Fri, 08 Aug 2008 13:43:24 +0000
- Fix Qt's runtime warning
changeset
unc0rr [Fri, 08 Aug 2008 13:43:24 +0000] rev 1178
- Fix Qt's runtime warning - This fix probably eliminates network problems
Fri, 08 Aug 2008 13:11:41 +0000
Add "Castle" map copyright info
changeset
unc0rr [Fri, 08 Aug 2008 13:11:41 +0000] rev 1177
Add "Castle" map copyright info
Fri, 08 Aug 2008 12:59:34 +0000
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
changeset
unc0rr [Fri, 08 Aug 2008 12:59:34 +0000] rev 1176
Disallow AI to hurts itself with mortar (in quite rare cases it tries to shoot directly up)
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