Sat, 23 Jan 2010 13:15:27 +0000 |
koda |
settings tab has now a very nice iphone-like interface
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Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
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Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
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Sat, 16 Jan 2010 06:48:56 +0000 |
koda |
code cleanup and opengles optimizations
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Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
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Sat, 09 Jan 2010 00:59:12 +0000 |
koda |
iphone overlay button animation
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Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
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Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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Thu, 24 Dec 2009 02:02:12 +0000 |
koda |
introduction of IMG_Init
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Sun, 20 Dec 2009 20:08:17 +0000 |
koda |
binding typo
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Fri, 18 Dec 2009 02:47:28 +0000 |
koda |
complete transition of longword->sdl_color for TTF bindings
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Fri, 18 Dec 2009 02:33:45 +0000 |
koda |
powerpc and gameserver compilation disabled temporarily
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Wed, 16 Dec 2009 14:58:45 +0000 |
koda |
random updates for 10.6 and iphone builds
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Fri, 20 Nov 2009 23:40:24 +0000 |
koda |
trailing mods from previous commit
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
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Fri, 13 Nov 2009 23:04:23 +0000 |
koda |
JS patch to (really) activate Vsync
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Fri, 13 Nov 2009 20:33:31 +0000 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
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Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
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Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
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Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
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Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
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Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
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Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
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Sat, 17 Oct 2009 13:40:59 +0000 |
koda |
remove the svg dependency
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Sat, 17 Oct 2009 01:28:49 +0000 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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Fri, 16 Oct 2009 11:53:19 +0000 |
unc0rr |
Fix mouse problem when focus is lost
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Tue, 22 Sep 2009 18:58:02 +0000 |
koda |
converts some gl calls to gles
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Sat, 11 Jul 2009 15:22:10 +0000 |
koda |
-fix bamboo theme (unsupported color profile)
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Sat, 11 Jul 2009 13:59:27 +0000 |
koda |
hypothetical opengles improvements
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Sat, 11 Jul 2009 13:47:57 +0000 |
koda |
accessory stuff for iphone
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Fri, 10 Jul 2009 19:10:29 +0000 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
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Wed, 08 Jul 2009 12:53:36 +0000 |
koda |
initial support for touch input
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Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Thu, 18 Jun 2009 17:48:06 +0000 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Tue, 14 Apr 2009 19:05:23 +0000 |
unc0rr |
koda's patch
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Tue, 07 Apr 2009 14:01:46 +0000 |
unc0rr |
patch by koda
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Mon, 23 Mar 2009 21:09:34 +0000 |
unc0rr |
patch by koda:
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Sun, 22 Mar 2009 14:32:22 +0000 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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Wed, 18 Mar 2009 21:43:46 +0000 |
unc0rr |
Patch by koda
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Tue, 10 Mar 2009 17:55:29 +0000 |
unc0rr |
a patch
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Sat, 21 Feb 2009 11:49:56 +0000 |
unc0rr |
Patch by koda to better support Mac OS X
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Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
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Tue, 30 Dec 2008 19:17:47 +0000 |
unc0rr |
Patch for engine to successfully build on Mac OS X by Michael Schindler
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Sat, 16 Aug 2008 20:36:18 +0000 |
unc0rr |
Play music in menu also, with fading effects when run game
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Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sat, 24 May 2008 17:34:06 +0000 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
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Fri, 25 Jan 2008 21:55:48 +0000 |
unc0rr |
Some further work on switching to OpenGL rendering
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Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
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Mon, 19 Mar 2007 19:12:46 +0000 |
unc0rr |
Use freepascal's routines to manipulate threads
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Tue, 20 Feb 2007 21:33:49 +0000 |
unc0rr |
- Proper fix to get network byte order
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Tue, 20 Feb 2007 16:58:53 +0000 |
unc0rr |
Do not use SDL_Net's to/from network byte order conversion functions
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Sun, 11 Feb 2007 15:33:19 +0000 |
unc0rr |
AI thinks in separate thread
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Sun, 11 Feb 2007 12:27:45 +0000 |
unc0rr |
Delphi mode off
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Thu, 01 Feb 2007 21:42:11 +0000 |
unc0rr |
Support unicode input for chat
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Tue, 23 Jan 2007 16:59:05 +0000 |
unc0rr |
- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
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Thu, 11 Jan 2007 20:45:59 +0000 |
unc0rr |
Calculate land digest
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Sun, 07 Jan 2007 16:53:16 +0000 |
unc0rr |
Release mouse when keyboard focus lost
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Fri, 27 Oct 2006 14:30:36 +0000 |
unc0rr |
Add workaround over freepascal bug (http://www.freepascal.org/mantis/view.php?id=7613)
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Thu, 19 Oct 2006 18:57:58 +0000 |
unc0rr |
Support font styles
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Mon, 16 Oct 2006 21:06:32 +0000 |
unc0rr |
Make use of "unused" struct member (based on sdl_ttf example)
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Mon, 16 Oct 2006 19:20:13 +0000 |
unc0rr |
Small fixes
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Mon, 16 Oct 2006 17:10:30 +0000 |
unc0rr |
- New crosshair
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Mon, 09 Oct 2006 18:26:44 +0000 |
unc0rr |
Add video driver name to debug
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Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Wed, 27 Sep 2006 20:13:29 +0000 |
unc0rr |
Changeable volume
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Wed, 20 Sep 2006 15:33:47 +0000 |
unc0rr |
Network protocol uses integers in network byte order
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Sat, 12 Aug 2006 17:41:02 +0000 |
unc0rr |
- Initialize translations earlier
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Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
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Thu, 10 Aug 2006 22:19:35 +0000 |
unc0rr |
Small fix for 64bit compatibility
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Thu, 10 Aug 2006 21:52:14 +0000 |
unc0rr |
- Fixed integer->longint
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Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
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Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
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Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
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Tue, 20 Jun 2006 21:18:49 +0000 |
unc0rr |
Many AI improvements, bots do think in separate thread
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Sat, 31 Dec 2005 13:45:09 +0000 |
unc0rr |
- New rope
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Sun, 04 Sep 2005 21:19:19 +0000 |
unc0rr |
Fix some issues with sound
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 13:35:41 +0000 |
unc0rr |
Add current sources.
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