2013-01-10 |
martin_bede |
Fix tons of warnings
|
file |
diff |
annotate
|
2013-01-09 |
unc0rr |
Fix build
|
file |
diff |
annotate
|
2013-01-07 |
martin_bede |
lua API functions to enable or disable game flags
|
file |
diff |
annotate
|
2012-12-25 |
koda |
update branch with default
webgl
|
file |
diff |
annotate
|
2012-12-05 |
nemo |
kinda treat graves like hedgehogs for the purpose of looking up hog info
flibqtfrontend
|
file |
diff |
annotate
|
2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
|
file |
diff |
annotate
|
2012-11-21 |
koda |
updated branch
webgl
|
file |
diff |
annotate
|
2012-11-20 |
unc0rr |
Fix build
|
file |
diff |
annotate
|
2012-11-20 |
koda |
physfs compilation on windows
|
file |
diff |
annotate
|
2012-11-18 |
koda |
linking phsyfs on osx
|
file |
diff |
annotate
|
2012-11-16 |
unc0rr |
We need custom script loading function in lua now
physfslayer
|
file |
diff |
annotate
|
2012-11-16 |
unc0rr |
Implement reader in C ffs
physfslayer
|
file |
diff |
annotate
|
2012-11-15 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
|
file |
diff |
annotate
|
2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
|
file |
diff |
annotate
|
2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
|
file |
diff |
annotate
|
2012-11-08 |
nemo |
this wasn't needed IMO
|
file |
diff |
annotate
|
2012-11-07 |
unc0rr |
Try to beat AI in Mutant!
|
file |
diff |
annotate
|
2012-10-29 |
nemo |
consistent line endings
|
file |
diff |
annotate
|
2012-10-29 |
nemo |
fix reserved hats from scripting
|
file |
diff |
annotate
|
2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
|
file |
diff |
annotate
|
2012-10-21 |
nemo |
fix trophyrace. also tweak it a little
|
file |
diff |
annotate
|
2012-10-14 |
nemo |
First pass at cleaver.
|
file |
diff |
annotate
|
2012-10-07 |
nemo |
Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
|
file |
diff |
annotate
|
2012-10-01 |
unc0rr |
- Fix warnings and hints
|
file |
diff |
annotate
|
2012-09-02 |
nemo |
LAND_HEIGHT/LAND_WIDTH need setting later now
|
file |
diff |
annotate
|
2012-08-30 |
nemo |
Checking merge against latest trunk
|
file |
diff |
annotate
|
2012-08-22 |
nemo |
extra nil check for lua hog switch
|
file |
diff |
annotate
|
2012-08-21 |
nemo |
allow lua to specify template by number
|
file |
diff |
annotate
|
2012-08-17 |
nemo |
This union hasn't been needed for 5 years, and makes using other headers harder.
|
file |
diff |
annotate
|
2012-08-08 |
nemo |
Allow scripting to delete gears
|
file |
diff |
annotate
|
2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
|
file |
diff |
annotate
|
2012-08-30 |
nemo |
checkpoint merge
|
file |
diff |
annotate
|
2012-07-20 |
nemo |
oh yeah, these too
|
file |
diff |
annotate
|
2012-07-10 |
Wolfgang Steffens |
Merge
|
file |
diff |
annotate
|
2012-07-04 |
nemo |
free up power for use by script
|
file |
diff |
annotate
|
2012-07-04 |
nemo |
Allow script to set number of ammo in a crate. untested.
|
file |
diff |
annotate
|
2012-06-27 |
nemo |
This is necessary because commands can contain 0s, and StrPas used by LuaPas halts at the first 0. It might be necessary to change the base string handling.
|
file |
diff |
annotate
|
2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
|
file |
diff |
annotate
|
2012-06-24 |
nemo |
Step 1. Add current hedgehog as top bit of bottom byte.
|
file |
diff |
annotate
|
2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
|
file |
diff |
annotate
|
2012-05-31 |
mikade |
Add a GetTag method so that SetTag doesn't feel lonely.
|
file |
diff |
annotate
|
2012-05-28 |
nemo |
Add onGameTick20 to try and encourage lua to be a bit more efficient. Rewrite Space Invasion to use it. Top speed of aliens is 25% higher now, although that could be changed, I kinda liked it. Change parameter order of div().
|
file |
diff |
annotate
|
2012-05-12 |
unc0rr |
More magic
|
file |
diff |
annotate
|
2012-05-11 |
unc0rr |
sysutils -> SysUtils
|
file |
diff |
annotate
|
2012-05-07 |
koda |
invert LUA symbol meaning and avoid hints when compiling without it
|
file |
diff |
annotate
|
2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
|
file |
diff |
annotate
|
2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
|
file |
diff |
annotate
|
2012-04-24 |
unc0rr |
Get rid of overloaded functions in uAmmo
|
file |
diff |
annotate
|
2012-03-27 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
|
file |
diff |
annotate
|
2012-03-17 |
nemo |
eh. guess they really should be here
|
file |
diff |
annotate
|
2012-03-17 |
nemo |
Adding leftX/rightX/topY to simplify determining bounds based on map playing area.
|
file |
diff |
annotate
|
2012-03-13 |
nemo |
tweak take 2
|
file |
diff |
annotate
|
2012-03-13 |
nemo |
Small tweak to return something more useful in the negative 0 case on dX
|
file |
diff |
annotate
|
2012-03-11 |
nemo |
Add div to allow safe integer division from lua
|
file |
diff |
annotate
|
2012-03-10 |
nemo |
Recount team health if modifying hedgehog health
|
file |
diff |
annotate
|
2012-02-29 |
nemo |
oops
|
file |
diff |
annotate
|
2012-02-26 |
nemo |
oops
|
file |
diff |
annotate
|
2012-02-26 |
nemo |
make onAmmoStoreInit optional in the case of onNewAmmoStore
|
file |
diff |
annotate
|
2012-02-26 |
nemo |
pass indexes for the clan/team/hedgehog
|
file |
diff |
annotate
|
2012-02-26 |
nemo |
copypasta fail
|
file |
diff |
annotate
|