Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 02:06:08 +0200] rev 13460
Fix GetAmmo getting wrong ammo count
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 01:30:13 +0200] rev 13459
New Lua API function: GetAmmo, to get ammo config
Wuzzy <Wuzzy2@mail.ru> [Sun, 08 Jul 2018 00:16:33 +0200] rev 13458
Fix teleport tooltip claiming it doesn't end turn, while in in hog placing phase with inf. attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 23:29:02 +0200] rev 13457
Fix TotalRounds still being -1 in first real turn after hog placement phase
Now it is:
Hog placement phase: -1
First real round: 0 (previously -1)
Second real round: 1 (previously 0)
Third real round: 2 (previously 1)
...
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:50:08 +0200] rev 13456
Highlander: Localize global variable
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 22:48:56 +0200] rev 13455
Highlander: Clean up code style, indents and delete useless old comments
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 19:34:13 +0200] rev 13454
Space Invasion: Improve how round score is displayed
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:41:28 +0200] rev 13453
Space Invasion: Localize most global variables
Wuzzy <Wuzzy2@mail.ru> [Sat, 07 Jul 2018 18:37:21 +0200] rev 13452
Fix rare Lua error message spam in Space Invasion
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 17:16:01 +0200] rev 13451
Add an extra test for Rnd's distribution
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:59:52 +0200] rev 13450
Send the rnd reply to the room only.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 06 Jul 2018 16:27:25 +0200] rev 13449
Implement server-side logic for Rnd
alfadur [Wed, 04 Jul 2018 18:49:51 +0300] rev 13448
Fix team remove synchronization
alfadur [Wed, 04 Jul 2018 15:42:42 +0300] rev 13447
Check for client's existence before handling messages
alfadur [Wed, 04 Jul 2018 13:56:49 +0300] rev 13446
Fix scheme config parsing
alfadur [Wed, 04 Jul 2018 12:57:05 +0300] rev 13445
Fix AddTeam message serialization
alfadur [Wed, 04 Jul 2018 04:42:16 +0300] rev 13444
add missing message tests
alfadur [Wed, 04 Jul 2018 00:01:25 +0300] rev 13443
update nom
alfadur [Tue, 03 Jul 2018 23:05:09 +0300] rev 13442
update proptest
alfadur [Tue, 03 Jul 2018 22:39:12 +0300] rev 13441
merge
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Tue, 03 Jul 2018 22:37:15 +0300] rev 13440
Update rand and log to the latest versions
nemo [Mon, 02 Jul 2018 16:48:16 -0400] rev 13439
somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Mon, 02 Jul 2018 16:46:13 +0300] rev 13438
Implement to_raw_protocol for Rnd and enable tests. Add cargo/rls build artifacts to .gitignore
alfadur [Mon, 02 Jul 2018 16:25:49 +0300] rev 13437
Fix cmd parsing & update tests
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Fri, 29 Jun 2018 18:27:51 +0300] rev 13436
Implement parsing for rnd and add a little documentation
Marcin Mielniczuk <marmistrz.dev@zoho.eu> [Thu, 28 Jun 2018 17:29:37 +0200] rev 13435
Undo enabling the `unreachable-pub` lint.
It appears that nom cannot correctly handle `pub(crate)`,
so the warnings cannot be fixed at the moment.
See https://github.com/Geal/nom/issues/807
alfadur [Thu, 28 Jun 2018 00:10:15 +0300] rev 13434
stabilization
alfadur [Wed, 27 Jun 2018 23:51:00 +0300] rev 13433
Fix spectators joining midgame
alfadur [Wed, 27 Jun 2018 23:26:29 +0300] rev 13432
Send more data on room joining
alfadur [Wed, 27 Jun 2018 17:58:33 +0300] rev 13431
Additional round cleanup
nemo [Tue, 26 Jun 2018 23:20:28 -0400] rev 13430
neglected dep update from
r87a6cad20c90:
that rev also forces nightly rust due to https://github.com/rust-lang/rust/issues/23121
alfadur [Wed, 27 Jun 2018 04:54:41 +0300] rev 13429
Send teams&flags on entering a room
alfadur [Wed, 27 Jun 2018 02:34:46 +0300] rev 13428
Implement game start & engine messages
alfadur [Tue, 26 Jun 2018 23:22:38 +0300] rev 13427
Implement game config messages
marmistrz [Sun, 24 Jun 2018 12:09:31 -0400] rev 13426
Enable all lints from the rust-2018-idioms suite.
Additionally, fix the violation of the bare-trait-objects lint.
nemo [Thu, 21 Jun 2018 17:43:13 -0400] rev 13425
Just to be kind to vim which is failing at sniffing
alfadur [Thu, 21 Jun 2018 17:23:10 -0400] rev 13424
implementation of team related messages
unc0rr [Thu, 21 Jun 2018 23:09:20 +0200] rev 13423
Store saved room in yaml
nemo [Tue, 19 Jun 2018 19:14:33 -0400] rev 13422
let's keep track of the racer room config
alfadur [Mon, 18 Jun 2018 09:22:53 -0400] rev 13421
partial room implementation
alfadur [Thu, 14 Jun 2018 16:44:27 -0400] rev 13420
rework of prior
alfadur [Thu, 14 Jun 2018 12:31:15 -0400] rev 13419
handle edge polling properly
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:12:26 +0200] rev 13418
Merge default to ios-develop
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 19:01:50 +0200] rev 13417
Merge ios-develop into default
antonc27 <antonc27@mail.ru> [Sun, 10 Jun 2018 18:56:51 +0200] rev 13416
Added tag Hedgewars-iOS-2.1 for
changeset 195208deff1d
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:50:49 +0200] rev 13415
More fallback styling for hat preview webpage
Wuzzy <Wuzzy2@mail.ru> [Thu, 31 May 2018 01:45:20 +0200] rev 13414
Add <noscript> fallback for hats preview webpage
alfadur [Tue, 29 May 2018 19:12:53 -0400] rev 13413
bullet bubbles
alfadur [Mon, 28 May 2018 19:50:15 -0400] rev 13412
ensure shotgun works with portals and make it hit airmines
nemo [Sun, 27 May 2018 20:32:06 -0400] rev 13411
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
nemo [Sun, 27 May 2018 13:10:32 -0400] rev 13410
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
nemo [Sat, 26 May 2018 10:54:17 -0400] rev 13409
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
nemo [Thu, 24 May 2018 13:04:56 -0400] rev 13408
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
nemo [Thu, 24 May 2018 09:51:11 -0400] rev 13407
zero damage on air mine too
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:23:48 +0200] rev 13406
Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru> [Thu, 24 May 2018 15:20:29 +0200] rev 13405
Feedback dialog: Disable "send system information" checkbox by default
Background: Explicit user consent.
nemo [Wed, 23 May 2018 20:45:42 -0400] rev 13404
Allow freezing airmines because whyyy not
alfadur [Tue, 22 May 2018 17:54:07 -0400] rev 13403
theme object tweak
alfadur [Tue, 22 May 2018 17:53:53 -0400] rev 13402
Checksum girders and masks too
nemo [Fri, 18 May 2018 09:57:24 -0400] rev 13401
merge this in too
nemo [Fri, 18 May 2018 09:56:56 -0400] rev 13400
IFDEF for Phys 2.0 which has no mountHandle - result will just be no hwp in hwp on those systems, which would be rarely used and DLC only.
nemo [Thu, 17 May 2018 20:04:39 -0400] rev 13399
0.9.24 merge of physfs tweak
nemo [Thu, 17 May 2018 20:04:07 -0400] rev 13398
Make wrapping a lua and its sidecar actually work.
alfadur [Wed, 16 May 2018 19:36:49 -0400] rev 13397
example theme objects for the new theming features
alfadur [Wed, 16 May 2018 18:37:17 -0400] rev 13396
new theme object features
sheepluva [Wed, 16 May 2018 18:22:28 +0200] rev 13395
adjust label, update ChangeLog
sheepluva [Wed, 16 May 2018 18:09:13 +0200] rev 13394
add chat size to misc settings. persist in settings.ini
sheepluva [Wed, 16 May 2018 10:11:00 +0200] rev 13393
WIP: make chat resizing faster
hold shift for pixel-precise size changes
sheepluva [Tue, 15 May 2018 23:47:07 +0200] rev 13392
whoops, I initialized my new var incorrectly
sheepluva [Tue, 15 May 2018 17:05:40 +0200] rev 13391
fix some accidental code corruption caused by my last commit
sheepluva [Tue, 15 May 2018 16:55:37 +0200] rev 13390
WIP: allow changing chat size
Press Ctrl+, Ctrl- and Ctrl0 while in chat
unC0Rr [Mon, 07 May 2018 23:43:01 +0300] rev 13389
Fix win32 package creation
Wuzzy <Wuzzy2@mail.ru> [Sun, 06 May 2018 00:48:43 +0200] rev 13388
Merge default
alfadur [Sun, 06 May 2018 00:47:49 +0200] rev 13387
Update frontend translation: Japanese
alfadur [Thu, 03 May 2018 14:44:17 -0400] rev 13386
fix trace when bullets skip on water
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 15:08:59 +0200] rev 13385
Make EnableSwitchHog() more robust against failure, return gear UID
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:46:39 +0200] rev 13384
Continental supplies: No more hacky switch hog for North America
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 14:38:01 +0200] rev 13383
Lua API: Add EnableSwitchHog to manually enable hog switching
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:39:22 +0200] rev 13382
Continental supplies: Upside-Down World special now works in cave maps as well
In cave maps, the hog is teleported just below the border. A bit of land is erased, too.
Wuzzy <Wuzzy2@mail.ru> [Fri, 04 May 2018 01:01:40 +0200] rev 13381
Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:19:56 +0200] rev 13380
Fix changelog mistake
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 23:00:08 +0200] rev 13379
CS: Fix display of ammo caption for weapon specials
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:42:29 +0200] rev 13378
Fix GetAmmoTimer implementation, swap arguments
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:12:13 +0200] rev 13377
Continental supplies: Fix continent ammo tooltip containing annoying "use of this weapon does not end turn"
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 22:05:25 +0200] rev 13376
Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:40:13 +0200] rev 13375
Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:04:55 +0200] rev 13374
Rename SVG hats to be consistent with PNG versions
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 21:02:05 +0200] rev 13373
Simplify and shrink 5 SVG hats
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 19:02:55 +0200] rev 13372
Update copyright years
kompowiec [Thu, 03 May 2018 18:00:49 +0200] rev 13371
Update Taiwanese translation
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 17:22:53 +0200] rev 13370
Update ChangeLog for Continental supplies
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:46:36 +0200] rev 13369
Continental supplies: Bouncy boomerang does not spawn crate when drowning
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 16:16:15 +0200] rev 13368
Continental supplies: Mention that vamp increases Medicine effectiveness
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:37:29 +0200] rev 13367
Continental supplies: Fix “Boring” sound being played after continent select
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:30:31 +0200] rev 13366
Continental supplies: Update pickhammer icon
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:18:28 +0200] rev 13365
Massive Continental supplies update
List of changes:
* Invulnerability protects from sabotage damage
* Sabotage kills hog instantly when health reaches 0
* Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed
* Don't explode Anno 1302 and Medicine if drowning
* Don't play “Missed” and “Laugh” taunt when those don't make sense
* Major rewrite of ALL strings for better usability
* Add custom weapon tooltips
* Major refactoring
* Improve audiovisual effects
* Show message when hog receives new continent ammo
* Sabotaged hedgehogs also emit smoke when it's not their turn
* Can switch continent in reverse order with [Precise]+[Switch]
* Fix retreat timer not turning red for some weapons
Vatten [Thu, 03 May 2018 11:58:07 +0200] rev 13364
Updated Continental supplies
Noticable changes:
* Selection of continent is now before a turn
* Australia and Antarctica will have new moddable weapons
* All continents have different starting healths per hog
unc0rr [Wed, 02 May 2018 23:07:41 +0200] rev 13363
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
nemo [Wed, 02 May 2018 15:29:21 -0400] rev 13362
real droplet fix - default density is fine - also add back in the underwater bullet trails
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 20:09:48 +0200] rev 13361
Minor improvements in tutorial mission texts to make stuff clearer
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:48:58 +0200] rev 13360
Update German translation for previous English typo fixes
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:19:31 +0200] rev 13359
Fix a couple of English typos
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 17:22:42 +0200] rev 13358
Fix more German typos in Hedgewars files
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 15:28:46 +0200] rev 13357
Fix a couple of German typos in de.lua
nemo [Tue, 01 May 2018 20:41:47 -0400] rev 13356
reduce minigun splash droplets a little
Case_Of [Tue, 01 May 2018 14:08:28 -0400] rev 13355
Update of french frontend localisation
nemo [Sun, 29 Apr 2018 11:25:12 -0400] rev 13354
Seed reset seems fine when moved out of the loader. Also bump protocol
nemo [Sun, 29 Apr 2018 10:47:02 -0400] rev 13353
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
nemo [Sun, 29 Apr 2018 09:24:14 -0400] rev 13352
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
nemo [Fri, 27 Apr 2018 11:19:23 -0400] rev 13351
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Apr 2018 00:21:03 +0200] rev 13350
Fix hog being unable to walk after using sniper rifle without firing both shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 21:49:12 +0200] rev 13349
Pas2C: Add support for char + ansistring (for real this time)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 20:30:15 +0200] rev 13348
Change KeyBindToName to shortstring
Key names do not and should not be longer than 255 characters. ;-)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:52:04 +0200] rev 13347
Pas2C: Add support for char + ansistring
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:10:19 +0200] rev 13346
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Apr 2018 17:17:42 +0200] rev 13345
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 15:48:00 +0200] rev 13344
Fix incorrect check for iPhone macro in hwconsts.h
TARGET_OS_IPHONE is always defined when building on Mac OS, so the define was wrong. This macro expands to either 0 or 1, so a simple #if should be enough.
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 14:07:56 +0200] rev 13343
Fix outdated Qt CMake dependency for OS X
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:23 +0200] rev 13342
Added tag 0.9.24.1-release for
changeset afc089c39556
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:15 +0200] rev 13341
Removed tag 0.9.24.1-release
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:02:44 +0200] rev 13340
Update changelog
nemo [Wed, 18 Apr 2018 10:30:27 -0400] rev 13339
Added tag 0.9.24.1-release for
changeset ea98a45452e5
nemo [Wed, 18 Apr 2018 10:30:16 -0400] rev 13338
Removed tag 0.9.24.1-release
nemo [Wed, 18 Apr 2018 10:30:10 -0400] rev 13337
bump cpack .24 to .24.1, make the moc filter broader
nemo [Wed, 18 Apr 2018 09:11:38 -0400] rev 13336
Added tag 0.9.24.1-release for
changeset 3f2ee2f9b51d
alfadur [Tue, 17 Apr 2018 19:43:41 -0400] rev 13335
fix/workaround for fullscreen crash in 0.9.24
nemo [Tue, 17 Apr 2018 15:21:52 -0400] rev 13334
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 20:10:10 +0200] rev 13333
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 00:37:15 +0200] rev 13332
Added tag 0.9.24-release for
changeset a4e7e62f2c0d
unc0rr [Sun, 15 Apr 2018 18:20:34 +0200] rev 13331
Install platforms dir too
nemo [Fri, 13 Apr 2018 16:18:57 -0400] rev 13330
enable stretchLastSection
nemo [Fri, 13 Apr 2018 14:45:09 -0400] rev 13329
wuzzy is a spoilsport
alfadur [Fri, 13 Apr 2018 20:35:35 +0200] rev 13328
Stop minigun sound when gtMinigun is destroyed
nemo [Fri, 13 Apr 2018 13:03:51 -0400] rev 13327
QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
alfadur [Fri, 13 Apr 2018 00:17:30 +0200] rev 13326
Fix bullet trails overlapping when the pass through wrap or bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 16:56:06 +0200] rev 13325
Use QDir::Files to read ammo schemes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 14:52:47 +0200] rev 13324
Don't let hedgehogs moan if they take 0 Sudden Death damage
alfadur [Thu, 12 Apr 2018 01:51:38 +0200] rev 13323
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 00:40:10 +0200] rev 13322
Update changelog
nemo [Wed, 11 Apr 2018 17:59:59 -0400] rev 13321
merge with 0.9.23, pulling in unc0rr's desync fix
sheepluva [Sun, 08 Apr 2018 00:52:22 +0200] rev 13320
cleanup whitespaces, add braces to for loops
also throw in a break for good measure
alfadur [Sun, 08 Apr 2018 00:26:33 +0200] rev 13319
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
sheepluva [Sat, 07 Apr 2018 23:38:19 +0200] rev 13318
Quick Game: ignore hidden themes
sheepluva [Sat, 07 Apr 2018 22:16:36 +0200] rev 13317
Fix segfault on game halt (if no logfile)
nemo [Fri, 06 Apr 2018 12:34:23 -0400] rev 13316
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 21:34:09 +0200] rev 13315
Remove “mission accomplished” victory message, might be confusing
For example, if this appears in an actual mission when the player fails.
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 19:33:19 +0200] rev 13314
Show simple drop-down icon next to key binder widget
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 18:38:00 +0200] rev 13313
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 14:05:29 +0200] rev 13312
Update locale files
unc0rr [Fri, 30 Mar 2018 20:42:24 +0200] rev 13311
Improve error message a bit
nemo [Fri, 30 Mar 2018 12:26:51 -0400] rev 13310
oups
nemo [Fri, 30 Mar 2018 11:56:16 -0400] rev 13309
add title manipulation
unc0rr [Fri, 30 Mar 2018 17:01:30 +0200] rev 13308
Bump protocol version, update sources in preparation for .24 release
nemo [Fri, 30 Mar 2018 10:03:29 -0400] rev 13307
simple optimised svg of the low detail hedgehog for use in .desktop files and such
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:56:47 +0200] rev 13306
Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:37:48 +0200] rev 13305
Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:16:29 +0200] rev 13304
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:02:10 +0200] rev 13303
Fix Qt5 in .travis.yml for Ubuntu (hopefully)
nemo [Fri, 30 Mar 2018 08:02:14 -0400] rev 13302
Backed out
changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 17:28:12 +0200] rev 13301
Update .travis.yml to include Qt5 stuff
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 16:05:46 +0200] rev 13300
Add greno4ka to credits for Russian translation contribution
greno4ka [Wed, 28 Mar 2018 16:04:07 +0200] rev 13299
Slightly update russian localization
LocutusOfBorg [Wed, 28 Mar 2018 15:37:35 +0200] rev 13298
Remove useless libghc-stm-dev from build
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:21:23 +0200] rev 13297
CMake for server: Pass -dynamic flag to ghc
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:14:20 +0200] rev 13296
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 14:06:34 +0200] rev 13295
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 01:22:53 +0200] rev 13294
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 23:01:22 +0200] rev 13293
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 22:45:31 +0200] rev 13292
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 19:59:12 +0200] rev 13291
Videos frontend page: Locale-aware text formatting
nemo [Tue, 27 Mar 2018 13:45:58 -0400] rev 13290
might as well put this after the last mining
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 17:32:23 +0200] rev 13289
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
This is done by using absolute paths and removing physfs://
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 04:39:31 +0200] rev 13288
ThemeFilterProxyModel: Fix filter function containing a path with no return value
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Mar 2018 15:12:33 +0200] rev 13287
Flying portal balls now spawn a few spark effects
This has been adapted from PortalEffects from HedgeEditor.
HedgeEditor already included such effects for some reason, so they have been removed as redundant.
nemo [Sat, 24 Mar 2018 19:05:46 -0400] rev 13286
oops
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:57:54 +0100] rev 13285
Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:45:16 +0100] rev 13284
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:13:57 +0100] rev 13283
ShoppaMap: Delete unused/dead code
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 22:28:53 +0100] rev 13282
TechRacer: Remove script parameter “helpDisabled”
Pointless since you can quickly toggle help anyway, so supporting
this script param only clutters the documentation.
nemo [Sat, 24 Mar 2018 11:07:44 -0400] rev 13281
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 02:24:02 +0100] rev 13280
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Don't worry, the gameplay of this script param is NOT changed, only its name and documentation.
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 00:26:39 +0100] rev 13279
Change how locale is loaded in frontend, and fix some bugs
- Fix some loading errors when locale is C
- Fallback mission map description to English
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:37:07 +0100] rev 13278
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:17:01 +0100] rev 13277
Add new game flag gfSwitchHog, enable hog switching at turn start
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 23:27:11 +0100] rev 13276
Change appearance of Art theme in Sudden Death
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 19:25:38 +0100] rev 13275
Lua API: Add Explode function
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 18:40:21 +0100] rev 13274
Improve Sudden Death theming of Eyes and Deepspace
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 17:44:06 +0100] rev 13273
Fix some artifacts in contour of horizont.png of Planes theme
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:52:04 +0100] rev 13272
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:08:33 +0100] rev 13271
If delegating room control, reset map of new master, if map is missing
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 14:09:10 +0100] rev 13270
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:29:07 +0100] rev 13269
Set plain text mode for gamecfg labels (scheme, style)
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:18:45 +0100] rev 13268
Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 00:17:13 +0100] rev 13267
Change CrazyMission preview, change portal map theme to Hell
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 20:35:50 +0100] rev 13266
Fix initial map preview being broken when joining room, part 2
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 15:38:20 +0100] rev 13265
Partially fix wrong preview when joining host room with missing map
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 14:36:26 +0100] rev 13264
Add some isNull checks for some strings in mapContainer
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Mar 2018 02:24:47 +0100] rev 13263
Fix incorrect preview when selecting image map the first time in session
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 18:58:49 +0100] rev 13262
Fix theme chooser failing to filter themes by name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 16:07:08 +0100] rev 13261
Force proper map and theme reset when host delegates to you if you don't have the map or theme
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:44:39 +0100] rev 13260
Map container: Add question mark in front of missing theme name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:21:11 +0100] rev 13259
Tweak map preview background colors
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 14:07:29 +0100] rev 13258
Fix map type combo box being disabled for good when you select image or mission map
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 13:35:13 +0100] rev 13257
Check existance of theme icon before loading it
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 00:09:07 +0100] rev 13256
Shorten and wrap map name properly when viewing room as non-master
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 20:58:46 +0100] rev 13255
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:42:17 +0100] rev 13254
Show error icon when selected theme is missing
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:24:54 +0100] rev 13253
Add IsHiddenRole to ThemeModel for hidden themes
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 14:38:48 +0100] rev 13252
ThemeModel: Filter themes based on IsDlcRole rather than string-based
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 03:24:49 +0100] rev 13251
Online room: Display error image in preview when host selects a map you don't have
antonc27 <antonc27@mail.ru> [Sun, 18 Mar 2018 18:47:03 +0100] rev 13250
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 00:24:15 +0100] rev 13249
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 22:26:02 +0100] rev 13248
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
The disabled state is visible by the button border color.
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 23:27:24 +0100] rev 13247
- New AppIcon (no more black background!)
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 22:37:13 +0100] rev 13246
- Migrate AppIcons to xcassets
- Use universal launch screen instead of bunch of images
unC0Rr [Sat, 17 Mar 2018 23:55:32 +0300] rev 13245
Fix crasher
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 18:15:55 +0100] rev 13244
- Missing languages
antonc27 <antonc27@mail.ru> [Sat, 17 Mar 2018 18:13:37 +0100] rev 13243
- Use two-letter language descriptor for localisations
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 17:47:42 +0100] rev 13242
Show sidNoEndTurn text for most weapons when in inf attack mode
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 15:51:45 +0100] rev 13241
Draw map page: Fix pen size being changed after loading a map
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:37:13 +0100] rev 13240
Fix speech bubble briefly rendering at (0,0) after spawning
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:12:10 +0100] rev 13239
Remove ugly empty rectangle in empty active teams list for real
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 04:02:37 +0100] rev 13238
Fix simple team hats (32×64) not tinting correctly while on rope or using blowtorch
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 02:16:16 +0100] rev 13237
Remove “Upload to YouTube” functionality which has been broken for years
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 00:13:49 +0100] rev 13236
Various minor frontend CSS tweaks
- Static border color for stats, teams list, map draw widget
- Explicit definition of table header
- New splitter design which works with the Qt style “Windows”
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:25:51 +0100] rev 13235
QTfrontend: Remove ugly rectangle in list of active teams when there are no teams
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 19:17:20 +0100] rev 13234
- Hide 'Campaign' button (not ready on iOS...)
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 19:05:11 +0100] rev 13233
Frontend: Properly “gray out” most disabled widgets (a lot of them weren't)
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 16:35:08 +0100] rev 13232
Some padding tweaks in options and team editor pages. Fixes insane width of context menu of hog name line edit
Wuzzy <Wuzzy2@mail.ru> [Fri, 16 Mar 2018 02:02:27 +0100] rev 13231
Make video metadata strings translatable in frontend
In the video page, a small part of the strings was untranslatable, e.g. “Player: ”.
These were part of the video metadata. Now these are localizable.
antonc27 <antonc27@mail.ru> [Fri, 16 Mar 2018 00:10:04 +0100] rev 13230
- Fix archiving (?)
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:59:20 +0100] rev 13229
- Pause game when it goes background (do not show anymore annoying 'confirm quit')
antonc27 <antonc27@mail.ru> [Thu, 15 Mar 2018 23:24:48 +0100] rev 13228
- Do not delete Beach theme (it's official one now)
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:28:10 +0100] rev 13227
Drop Qt XML from dependencies. QXmlStreamReader is part of QtCore
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 21:15:16 +0100] rev 13226
Remove Qt SVG and Qt OpenGL as hard dependencies
Qt SVG is not used in the frontend (no SVGs are rendered).
Neither is Qt OpenGL used. Qt OpenGL is discouraged anyway.
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 17:53:34 +0100] rev 13225
Mutant: When game ends prematurely due to missing land, declare highest-scoring team the winner
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:49:17 +0100] rev 13224
Mutant: Fix graph title on game draw
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 15:34:29 +0100] rev 13223
Make chart in stats screen support negative numbers. Fixes e.g. Mutant
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 14:51:07 +0100] rev 13222
Fix broken stats chart bounding box
Wuzzy <Wuzzy2@mail.ru> [Thu, 15 Mar 2018 04:33:11 +0100] rev 13221
Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border