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Thu, 27 Apr 2017 04:44:55 +0200
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
changeset
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 04:44:55 +0200] rev 12360
Refactor HedgeEditor output, get rid of wepArray in favor of simpler ammo iteration
Thu, 27 Apr 2017 03:38:22 +0200
Mention inf attack rule in Diver, also fix the in-game mission name
changeset
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:38:22 +0200] rev 12359
Mention inf attack rule in Diver, also fix the in-game mission name
Thu, 27 Apr 2017 03:21:16 +0200
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
changeset
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:21:16 +0200] rev 12358
Refactor Teamwork 2: No more hacky skipping, set proper ammos for enemy instead
Thu, 27 Apr 2017 03:11:50 +0200
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
changeset
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 03:11:50 +0200] rev 12357
Fix false victory in Teamwork/Teamwork 2 when one of your hogs die in same turn as enemy
Thu, 27 Apr 2017 02:42:40 +0200
Mention important game modifiers in Spooky Tree and Nobody Laugh
changeset
Wuzzy <almikes@aol.com> [Thu, 27 Apr 2017 02:42:40 +0200] rev 12356
Mention important game modifiers in Spooky Tree and Nobody Laugh
Wed, 26 Apr 2017 19:52:30 -0400
fly saint flyy
changeset
nemo [Wed, 26 Apr 2017 19:52:30 -0400] rev 12355
fly saint flyy
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