Thu, 15 Oct 2009 15:33:43 +0000 |
nemo |
Remove sprFlake from set of clamped textures
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Wed, 14 Oct 2009 22:53:24 +0000 |
koda |
Smaxx's updated german translation + texture gap fixes + updated room list
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Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Mon, 12 Oct 2009 13:49:22 +0000 |
unc0rr |
- Fix camera area with different zoom levels
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Sun, 27 Sep 2009 14:33:59 +0000 |
unc0rr |
- Patch for "Syncronizing" message by Smaxx + some tweaks by me
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Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
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Wed, 26 Aug 2009 20:32:27 +0000 |
nemo |
Lower bound on speech text width for proper rendering
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Sat, 01 Aug 2009 13:59:41 +0000 |
unc0rr |
New waves rendering procedure based on using texture coodrinates > 1.0
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Thu, 30 Jul 2009 22:36:57 +0000 |
nemo |
Selectively enable clamping - seeing if this helps avoid weird flake problems while still fixing vertical lines in waves and sky
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Tue, 28 Jul 2009 22:04:04 +0000 |
nemo |
Avoid /0 in SetScale - not sure this is right way to do it though. But just to try and stop crashing prg's machine
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Tue, 28 Jul 2009 16:29:39 +0000 |
unc0rr |
- Remove one AddProgress call
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Sun, 12 Jul 2009 13:57:20 +0000 |
koda |
corrects a wrong binding
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Sat, 11 Jul 2009 15:22:10 +0000 |
koda |
-fix bamboo theme (unsupported color profile)
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Sat, 11 Jul 2009 13:47:57 +0000 |
koda |
accessory stuff for iphone
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Fri, 10 Jul 2009 16:47:11 +0000 |
koda |
real fix for iphone color (reverting previous commit)
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Thu, 09 Jul 2009 00:56:26 +0000 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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Mon, 06 Jul 2009 22:46:33 +0000 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
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Mon, 06 Jul 2009 11:37:03 +0000 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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Mon, 06 Jul 2009 00:39:32 +0000 |
koda |
-fix teleport sound when moving to wrong positions
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Fri, 03 Jul 2009 23:45:07 +0000 |
koda |
reworked progress structure
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Thu, 18 Jun 2009 17:48:06 +0000 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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Sat, 13 Jun 2009 15:30:40 +0000 |
unc0rr |
Some work on zooming. Hedgewars are now unplayable.
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Fri, 12 Jun 2009 00:39:36 +0000 |
nemo |
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
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Thu, 11 Jun 2009 15:57:51 +0000 |
unc0rr |
Patch by Smaxx:
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Thu, 11 Jun 2009 15:22:02 +0000 |
unc0rr |
Patch by koda:
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Tue, 02 Jun 2009 18:59:13 +0000 |
nemo |
A few FIXME flags for easy grepping
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Fri, 01 May 2009 11:58:22 +0000 |
unc0rr |
nemo's tweaks to bubbles
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