koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows
-reverted to realloc() for more compatibility
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
-other minor changes to lib
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now
-reverted variables types in openalbridge
-removal of useless winstdint.h
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers
-library is now ANSI C
-interface headers reworked
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned
-static building of lib for non MSVC compilers
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility
- reworked memory initialization, now uses less memory and allocates more only when needed
- other fixes to openalbridge
koda [Mon, 29 Jun 2009 03:47:39 +0000] rev 2210
initial bugfix for volume setup
koda [Mon, 29 Jun 2009 00:58:32 +0000] rev 2209
- bugfix for segfault on fades
- winstdint.h updated to pstdint.h (more portable)
nemo [Sun, 28 Jun 2009 23:36:41 +0000] rev 2208
disable timers on a few silly items, trying out a timer on cake
unc0rr [Sun, 28 Jun 2009 21:43:46 +0000] rev 2207
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
nemo [Sun, 28 Jun 2009 18:59:26 +0000] rev 2206
text tweaks
unc0rr [Sun, 28 Jun 2009 18:51:54 +0000] rev 2205
Fix for mouse targeting... not tested
nemo [Sun, 28 Jun 2009 18:47:55 +0000] rev 2204
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
koda [Sun, 28 Jun 2009 16:54:51 +0000] rev 2203
-Added support for Release and Debug for CMAKE_BUILD_TYPE
-patch to OpenALbridge for invert_endianness
nemo [Sun, 28 Jun 2009 16:44:04 +0000] rev 2202
Move count notification to all multishoot
nemo [Sun, 28 Jun 2009 14:39:18 +0000] rev 2201
some win32 dll export thingy.
nemo [Sun, 28 Jun 2009 14:37:26 +0000] rev 2200
koda/Smaxx changes to openal for crossplatform building
unc0rr [Sat, 27 Jun 2009 09:51:15 +0000] rev 2199
Update Italian translation
unc0rr [Fri, 26 Jun 2009 19:52:42 +0000] rev 2198
Bring back smoothness for camera movement
unc0rr [Fri, 26 Jun 2009 19:40:10 +0000] rev 2197
Some work on camera
nemo [Thu, 25 Jun 2009 10:50:44 +0000] rev 2196
small jetpack tweak
nemo [Thu, 25 Jun 2009 10:49:40 +0000] rev 2195
Oops. Sorry about that. Restore correct extdbinterface.hs
nemo [Thu, 25 Jun 2009 10:49:05 +0000] rev 2194
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
nemo [Wed, 24 Jun 2009 23:53:02 +0000] rev 2193
rename jetpack to flying saucer
unc0rr [Wed, 24 Jun 2009 19:47:32 +0000] rev 2192
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
- Fix openal's warning (trying to fadeout not loaded music)
unc0rr [Wed, 24 Jun 2009 15:59:32 +0000] rev 2191
koda's OpenAL conversion:
- Freezes program for fadein/fadeout time
- Has a problem with quickplay
nemo [Mon, 22 Jun 2009 13:49:16 +0000] rev 2190
extra check suggested by unc0rr
nemo [Mon, 22 Jun 2009 00:27:55 +0000] rev 2189
allow brief ground touches
nemo [Mon, 22 Jun 2009 00:22:42 +0000] rev 2188
Kill saucer if it touches the ground, Tiy's new graphic
nemo [Mon, 22 Jun 2009 00:17:09 +0000] rev 2187
set vector to negative *after* applying upward vector
nemo [Mon, 22 Jun 2009 00:14:24 +0000] rev 2186
disable selection sprite, nudge ship into the air on launch
nemo [Sun, 21 Jun 2009 22:43:38 +0000] rev 2185
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
unc0rr [Sun, 21 Jun 2009 18:00:43 +0000] rev 2184
Oops, fix database process interaction
nemo [Sun, 21 Jun 2009 17:48:05 +0000] rev 2183
Oops. Forgot the ugly graphic
nemo [Sun, 21 Jun 2009 17:47:57 +0000] rev 2182
Ugly graphic for jetpack - jetpack should be essentially functional.
nemo [Sun, 21 Jun 2009 15:46:48 +0000] rev 2181
thanks unc0rr (corrected flag - also check on turn time)
nemo [Sun, 21 Jun 2009 15:41:07 +0000] rev 2180
Use different group to not erase messages, restore gear deletion on hog damage.
nemo [Sun, 21 Jun 2009 15:36:50 +0000] rev 2179
Duplicate Parachute more closely :D
unc0rr [Sun, 21 Jun 2009 15:36:13 +0000] rev 2178
Some fixes on camera broken by zoom code (ammo menu should work now)
nemo [Sun, 21 Jun 2009 15:31:09 +0000] rev 2177
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
unc0rr [Sat, 20 Jun 2009 07:50:03 +0000] rev 2176
Don't show enemy's number of ammo
unc0rr [Sat, 20 Jun 2009 07:45:05 +0000] rev 2175
Update Italian translation
unc0rr [Fri, 19 Jun 2009 18:01:48 +0000] rev 2174
Oops
unc0rr [Fri, 19 Jun 2009 17:56:52 +0000] rev 2173
Send stats every minute
unc0rr [Fri, 19 Jun 2009 17:55:42 +0000] rev 2172
Implement sending gameserver stats to webserver
nemo [Thu, 18 Jun 2009 17:48:06 +0000] rev 2171
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
nemo [Thu, 18 Jun 2009 17:35:34 +0000] rev 2170
Updated french translation thanks to kaze (Fabien)
nemo [Thu, 18 Jun 2009 14:44:43 +0000] rev 2169
A whole ton of new phrases for english locale, tweak to still-incomplete ja stubs
nemo [Thu, 18 Jun 2009 01:51:25 +0000] rev 2168
Tiy's new airstrike graphic
nemo [Mon, 15 Jun 2009 21:03:57 +0000] rev 2167
Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo [Mon, 15 Jun 2009 14:02:48 +0000] rev 2166
Tweaked windbar and steam sound by Smaxx
nemo [Mon, 15 Jun 2009 13:55:45 +0000] rev 2165
Remove BOM From zn_TW/de - add zh_TW translations for 37/38 and messages to zh_CN pending tracking down Chinese coworker
nemo [Mon, 15 Jun 2009 13:48:31 +0000] rev 2164
Full set of translated messages for zh_TW - says he will add more original ones later
unc0rr [Sun, 14 Jun 2009 13:20:28 +0000] rev 2163
koda's patch fixing some iphone port troubles (color, mouse)
unc0rr [Sat, 13 Jun 2009 15:39:26 +0000] rev 2162
- Implement zoom-in and zoom-out
- Some bugfixes. Ammo menu doesn't work.
unc0rr [Sat, 13 Jun 2009 15:30:40 +0000] rev 2161
Some work on zooming. Hedgewars are now unplayable.
unc0rr [Sat, 13 Jun 2009 11:32:23 +0000] rev 2160
Polish translation update
unc0rr [Sat, 13 Jun 2009 11:31:52 +0000] rev 2159
Update Italian translation
nemo [Fri, 12 Jun 2009 19:53:44 +0000] rev 2158
rerun Qt translation update, includes mostly-complete zh_TW - bit more to come later
unc0rr [Fri, 12 Jun 2009 08:52:31 +0000] rev 2157
Endian aware Land digest
unc0rr [Fri, 12 Jun 2009 08:50:20 +0000] rev 2156
Fix r2201
unc0rr [Fri, 12 Jun 2009 08:47:05 +0000] rev 2155
Implement ability for server admin to clear accounts cache
nemo [Fri, 12 Jun 2009 00:39:36 +0000] rev 2154
Change default output to stderr since /tmp doesn't exist under windows and is useless under iphoneos, add a couple of extra parameters
unc0rr [Thu, 11 Jun 2009 15:57:51 +0000] rev 2153
Patch by Smaxx:
- Check texture size against GL_MAX_TEXTURE_SIZE
unc0rr [Thu, 11 Jun 2009 15:22:02 +0000] rev 2152
Patch by koda:
- Rename some symbols
- Ctrl click
unc0rr [Mon, 08 Jun 2009 16:35:29 +0000] rev 2151
Update Italian translation
unc0rr [Sun, 07 Jun 2009 07:42:40 +0000] rev 2150
Forbid room names and nicknames consisting only of space characters
unc0rr [Sat, 06 Jun 2009 12:42:35 +0000] rev 2149
Fix a bug in frontend leading to incorrect behaviour when dealing with names starting/ending with whitespace
nemo [Fri, 05 Jun 2009 14:19:21 +0000] rev 2148
French translation of game, including new messages. Frontend later.
nemo [Wed, 03 Jun 2009 00:35:23 +0000] rev 2147
typos - the fix for zoom in uMisc.pas appears to be screwing up flakes and other things. commenting it out for now
nemo [Tue, 02 Jun 2009 19:02:54 +0000] rev 2146
Remove steam on explosion effects
nemo [Tue, 02 Jun 2009 18:59:13 +0000] rev 2145
A few FIXME flags for easy grepping
unc0rr [Tue, 02 Jun 2009 18:43:00 +0000] rev 2144
- Fix some ugly code
- Formatting
nemo [Tue, 02 Jun 2009 18:27:15 +0000] rev 2143
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
game events
unc0rr [Mon, 01 Jun 2009 20:38:45 +0000] rev 2142
Make code suck less
unc0rr [Mon, 01 Jun 2009 18:30:48 +0000] rev 2141
Fix some cake bugs
nemo [Mon, 01 Jun 2009 17:04:36 +0000] rev 2140
Death messages thanks to Smaxx
nemo [Mon, 01 Jun 2009 00:27:57 +0000] rev 2139
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
nemo [Sun, 31 May 2009 19:42:49 +0000] rev 2138
Remember password
unc0rr [Sun, 31 May 2009 19:32:54 +0000] rev 2137
Okay, now a real fix
unc0rr [Sun, 31 May 2009 19:31:37 +0000] rev 2136
Fix jump changing direction in artillery mode
nemo [Sun, 31 May 2009 17:56:15 +0000] rev 2135
Push karma application to end of round - should avoid problems w/ plane and kamikaze
unc0rr [Sun, 31 May 2009 15:17:03 +0000] rev 2134
Fix a source of desync caused by player quit
unc0rr [Sun, 31 May 2009 09:56:21 +0000] rev 2133
Fix lines arise when zooming. Doesn't fix water sprites.
nemo [Thu, 28 May 2009 11:46:27 +0000] rev 2132
Add david_ac to credits
nemo [Thu, 28 May 2009 00:36:33 +0000] rev 2131
mark up with (team)
nemo [Thu, 28 May 2009 00:25:19 +0000] rev 2130
Please don't take away my checkin privileges - Tiy asked me to keep working on this
unc0rr [Wed, 27 May 2009 18:13:06 +0000] rev 2129
Another approach to zombies problem (set SIGCHLD handler to SIG_IGN)
nemo [Wed, 27 May 2009 15:55:14 +0000] rev 2128
explicit nesting
unc0rr [Wed, 27 May 2009 15:31:48 +0000] rev 2127
Update Slovak and Italian translations
unc0rr [Wed, 27 May 2009 15:29:30 +0000] rev 2126
- Prevent server from producing zombies
- Some tweaks
nemo [Wed, 27 May 2009 03:56:17 +0000] rev 2125
Just for completeness, correct formatting on this probably-will-be-reverted-approach
nemo [Wed, 27 May 2009 03:52:07 +0000] rev 2124
experiment in only sending a message to your clan
unc0rr [Wed, 27 May 2009 03:48:59 +0000] rev 2123
Fix server compilation
unc0rr [Wed, 27 May 2009 03:47:40 +0000] rev 2122
Current trunk version isn't compatible with 0.9.11, so set version to 0.9.12-dev
nemo [Tue, 26 May 2009 19:27:55 +0000] rev 2121
0-3 not 0-2
nemo [Tue, 26 May 2009 02:41:26 +0000] rev 2120
updated gasmask/pinksunhat, new grave
nemo [Tue, 26 May 2009 02:31:45 +0000] rev 2119
Adjust initial camera position
unc0rr [Mon, 25 May 2009 17:54:27 +0000] rev 2118
Send server message after nicks info (more chance for it to be seen)
unc0rr [Mon, 25 May 2009 17:33:39 +0000] rev 2117
Add caching for accounts information (entries are stored in memory forever)
unc0rr [Mon, 25 May 2009 15:24:27 +0000] rev 2116
Bring back authentication to official server, now using separate process to perform database interaction
nemo [Sun, 24 May 2009 19:49:10 +0000] rev 2115
unc0rr forgot nil check here too
unc0rr [Sun, 24 May 2009 19:45:20 +0000] rev 2114
Fix crash caused by speechbubbles when restoring from save or joining already started net game
unc0rr [Sun, 24 May 2009 16:02:16 +0000] rev 2113
Update server protocol number to version mapping
unc0rr [Sun, 24 May 2009 15:02:37 +0000] rev 2112
Fix attack bubbles
unc0rr [Sun, 24 May 2009 15:01:10 +0000] rev 2111
Finally fix bubbles
unc0rr [Sun, 24 May 2009 14:03:59 +0000] rev 2110
Some updates
nemo [Sun, 24 May 2009 13:49:52 +0000] rev 2109
typo
unc0rr [Sun, 24 May 2009 13:47:07 +0000] rev 2108
Silence frontend debug output
unc0rr [Sun, 24 May 2009 13:04:48 +0000] rev 2107
- Update INSTALL file
- Set version to 0.9.11
nemo [Sun, 24 May 2009 13:03:57 +0000] rev 2106
Google Droid font licensing terms
nemo [Sun, 24 May 2009 13:01:39 +0000] rev 2105
Allow CJK override for zh_CN/zh_TW/ja
unc0rr [Sun, 24 May 2009 13:01:33 +0000] rev 2104
Update server's message
unc0rr [Sun, 24 May 2009 12:53:46 +0000] rev 2103
- Update russian translation
- lupdate-qt4 && lrelease-qt4
nemo [Sun, 24 May 2009 12:53:03 +0000] rev 2102
lupdate-qt4/lrelease-qt4 - I think I might have left off -qt4 last time
unc0rr [Sun, 24 May 2009 12:50:11 +0000] rev 2101
Fix fullscreen bug
unc0rr [Sun, 24 May 2009 12:44:52 +0000] rev 2100
- Update training a bit
- Update changelog
nemo [Sun, 24 May 2009 02:45:54 +0000] rev 2099
make lookup consistent
nemo [Sun, 24 May 2009 02:41:34 +0000] rev 2098
Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo [Sat, 23 May 2009 21:24:43 +0000] rev 2097
should be 48 for this map
nemo [Sat, 23 May 2009 18:26:16 +0000] rev 2096
set Minefield to 150%, reduce fort distance by 512px
nemo [Sat, 23 May 2009 17:04:06 +0000] rev 2095
correct Firefox e-mail addy
nemo [Sat, 23 May 2009 16:49:14 +0000] rev 2094
oops forgot the translated files and source
nemo [Sat, 23 May 2009 16:49:03 +0000] rev 2093
Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
nemo [Sat, 23 May 2009 14:55:33 +0000] rev 2092
Snow theme makeover
nemo [Sat, 23 May 2009 14:48:15 +0000] rev 2091
mobster voice, updated wav for new default voice
nemo [Sat, 23 May 2009 02:17:22 +0000] rev 2090
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo [Fri, 22 May 2009 20:36:57 +0000] rev 2089
Prevent unc0rr's sneaky escape
unc0rr [Fri, 22 May 2009 18:55:38 +0000] rev 2088
Some updates on changelog
nemo [Fri, 22 May 2009 02:01:45 +0000] rev 2087
neglected test on sniper rifle being active
unc0rr [Thu, 21 May 2009 19:42:37 +0000] rev 2086
- Update Bulgarian translation
- lupdate-qt4 && lrelease-qt4
unc0rr [Thu, 21 May 2009 19:40:23 +0000] rev 2085
Update some more translations
unc0rr [Thu, 21 May 2009 19:39:09 +0000] rev 2084
Update russian localization
unc0rr [Thu, 21 May 2009 17:46:38 +0000] rev 2083
Fix INSTALL
unc0rr [Thu, 21 May 2009 17:43:02 +0000] rev 2082
Fix nature theme too (thanks to nemo)
unc0rr [Thu, 21 May 2009 17:41:26 +0000] rev 2081
Fix City theme (could cause desyncs)
unc0rr [Wed, 20 May 2009 16:43:19 +0000] rev 2080
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr [Wed, 20 May 2009 16:35:27 +0000] rev 2079
Silence useless warning
nemo [Tue, 19 May 2009 22:48:27 +0000] rev 2078
Updated default voicepack, policecap hat
nemo [Tue, 19 May 2009 21:01:52 +0000] rev 2077
Remove setting of background-color on iconed group box children just in case that was causing Tiy's problem. Is useless until PaintOnScreen + border-radius is resolved anyway.
nemo [Mon, 18 May 2009 00:54:21 +0000] rev 2076
increase # of mines to 50, limit max depth of drowning damage tag
nemo [Sun, 17 May 2009 22:48:06 +0000] rev 2075
add Firefox to creds
nemo [Sun, 17 May 2009 22:15:09 +0000] rev 2074
remove 0 damage tag, easter hat fix, pink sun hat
nemo [Sun, 17 May 2009 18:02:21 +0000] rev 2073
I suck at pascal booleans
nemo [Sun, 17 May 2009 14:25:45 +0000] rev 2072
Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Setting PaintOnScreen seems safe with current layout
nemo [Sun, 17 May 2009 13:04:58 +0000] rev 2071
Still trying to improve perf of stars - this seems to help a little bit
unc0rr [Sun, 17 May 2009 13:03:56 +0000] rev 2070
Silence useless warning
nemo [Sun, 17 May 2009 00:44:30 +0000] rev 2069
update only the stars - cuts CPU useage in half on my machine
unc0rr [Sat, 16 May 2009 20:54:43 +0000] rev 2068
Fix rope disappearing bug
nemo [Sat, 16 May 2009 19:03:08 +0000] rev 2067
use separate variable for vamp/karma calcs, move karma damage tag from point of damage origin to originating hedgehog at unc0rr's request
unc0rr [Sat, 16 May 2009 18:33:21 +0000] rev 2066
Final fix
unc0rr [Sat, 16 May 2009 17:02:25 +0000] rev 2065
Now should be okay
unc0rr [Sat, 16 May 2009 16:58:54 +0000] rev 2064
Fix for teh fix
unc0rr [Sat, 16 May 2009 16:57:38 +0000] rev 2063
Fix queue error caused by previous fix for queue error
unc0rr [Sat, 16 May 2009 16:43:36 +0000] rev 2062
- Update finnish translation
- lupdate-qt4 && lrelease-qt4
nemo [Sat, 16 May 2009 14:51:04 +0000] rev 2061
Should disable construction in the shoppa hack, I think. Construction is annoying
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality"
First is needed for game context, 2nd has little impact on framerate
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch)
- Do some good things for engine
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit
- Allow up to 48 hedgehogs on bamboo plinko map
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits
- Effect for gone team: all hedgehogs assume damage == health, then die
not tested
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems:
- Consider only strings starting from numbers
- Fill strings with en locale first
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter
room with painted map, but frontend shows generated
one (most probably bug is triggered by template
filters)
Untested.
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo:
- Hedgehogs don't take hat off when jumping
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch:
- Speech bubbles
- Vampirism + karma
unc0rr [Sun, 26 Apr 2009 15:47:03 +0000] rev 2016
lost pieces of previous patch
unc0rr [Sun, 26 Apr 2009 15:45:06 +0000] rev 2015
koda's patch
unc0rr [Fri, 24 Apr 2009 16:53:38 +0000] rev 2014
Fix health widget in reduced quality mode
unc0rr [Fri, 24 Apr 2009 16:50:26 +0000] rev 2013
- set svn:eol-style to native on text files
- two more cues
unc0rr [Thu, 23 Apr 2009 13:54:25 +0000] rev 2012
TheXception's patch:
- Animated stars in frontend's background
unc0rr [Mon, 20 Apr 2009 17:45:01 +0000] rev 2011
Update some sprites
unc0rr [Mon, 20 Apr 2009 15:36:36 +0000] rev 2010
Fix team lists reset when editing weapon sets
unc0rr [Sun, 19 Apr 2009 15:44:47 +0000] rev 2009
TheXception's patch:
- Add weapons button to game options widget
unc0rr [Sun, 19 Apr 2009 13:36:51 +0000] rev 2008
Patch by koda:
- Variable commands to the commandline version of hwengine
unc0rr [Sun, 19 Apr 2009 13:22:17 +0000] rev 2007
Chef hat
unc0rr [Sun, 19 Apr 2009 13:20:33 +0000] rev 2006
Please koda with console output
unc0rr [Sun, 19 Apr 2009 11:59:23 +0000] rev 2005
Move health sorter to visual gears:
- Should fix or at least help with problems when one of players quits (needs testing)
- Breaks 0.9.10 compatibility, so increase protocol number and set version to 0.9.11-dev
unc0rr [Sun, 19 Apr 2009 11:40:41 +0000] rev 2004
Some work to try prevent stack memory leak
unc0rr [Sat, 18 Apr 2009 12:46:56 +0000] rev 2003
Patch by koda:
- support for universal binaries
- support for Tiger and Leopard systesms
- small fix in chat
unc0rr [Fri, 17 Apr 2009 20:13:46 +0000] rev 2002
patch by koda:
- Part of previous patch
- Some flags for Mac OS X compilation
unc0rr [Fri, 17 Apr 2009 19:58:21 +0000] rev 2001
- More verbose output
- Fix one way of crashing server
unc0rr [Fri, 17 Apr 2009 17:02:24 +0000] rev 2000
Don't crash engine after round in reduced quality mode
unc0rr [Fri, 17 Apr 2009 17:01:58 +0000] rev 1999
Commit part of koda's patch which applies cleanly:
- added libSDLmain.a in library generation
- Info.plist now is automatically generated
- completed iphone variant
unc0rr [Fri, 17 Apr 2009 12:20:19 +0000] rev 1998
Fix disconnection from server
unc0rr [Tue, 14 Apr 2009 19:05:23 +0000] rev 1997
koda's patch
unc0rr [Mon, 13 Apr 2009 19:42:07 +0000] rev 1996
Add two more maps to build system
unc0rr [Mon, 13 Apr 2009 19:01:45 +0000] rev 1995
Add basketball to build system
unc0rr [Mon, 13 Apr 2009 15:52:31 +0000] rev 1994
Fix message being sent to users of 0.9.10
unc0rr [Mon, 13 Apr 2009 15:35:35 +0000] rev 1993
Fix some locale files installation