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hedgewars/uGearsUtils.pas
2013-12-22
nemo
Graves should not be kicked for EXPLDoNotTouchAny
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2013-12-20
unC0Rr
Fix warnings
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2013-11-20
nemo
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
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2013-11-09
nemo
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
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2013-10-20
nemo
call bounce sound less often
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2013-10-19
nemo
differentiate borders a bit
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2013-10-11
nemo
tiny tweak to silly mode
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-10-03
nemo
add world edges to config
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2013-10-03
nemo
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
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2013-09-30
nemo
move border back a bit from left/right bounds, bee tweak
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2013-09-29
nemo
Make a few more gears honour world edge checks
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2013-09-29
nemo
partial implementation of non-infinite world (edge wrap/warp/bounce)
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2013-06-27
unc0rr
Refactoring: get rid of GSHandlers.inc
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2013-06-27
unc0rr
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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2013-06-09
koda
update with default
webgl
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2013-06-07
sheepluva
update changelog
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2013-06-07
nemo
move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
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2013-06-04
koda
update branch
webgl
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-28
nemo
frozen hog impact. koda says he'll add the beam
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2013-05-14
nemo
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
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2013-05-14
nemo
Actually, let's use *4 since could be fired from lower down
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2013-05-14
nemo
more drowning fixes
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2013-05-14
nemo
check for gear being current ammo
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2013-05-14
nemo
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
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2013-05-07
nemo
remove redundant abs, and some incorrect 1+ to damage
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2013-05-02
unc0rr
CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620.
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2013-04-02
koda
update webgl branch
webgl
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2013-03-21
sheepluva
don't poison the dead, it's not cool.
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