hedgewars/uInputHandler.pas
Sun, 17 Mar 2013 19:57:52 +0100 koda use SDL keycode for shortcuts (doesn't fix layout issues)
Tue, 19 Feb 2013 22:45:02 +0400 unc0rr Fix sources so pas2c written in haskell could render them again webgl
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Thu, 10 Jan 2013 22:59:46 +0400 martin_bede Fix tons of warnings
Sat, 29 Dec 2012 22:50:10 +0100 dag10 GCI2012: Advanced Keyboard Configuration
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 29 Nov 2012 23:23:19 -0500 Joe Doyle (Ginto8) Move global variables to units that use them
Mon, 05 Nov 2012 22:03:26 -0500 nemo support ridiculously large maps
Sun, 04 Nov 2012 17:47:44 -0500 nemo Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem. 0.9.18
Mon, 29 Oct 2012 18:17:36 +0100 Xeli Fix 440, used 'grave' rather than '`' in default binds
Mon, 29 Oct 2012 12:51:21 +0400 unc0rr boo, koda
Mon, 29 Oct 2012 05:12:24 +0100 koda this commit is a no-op
Mon, 29 Oct 2012 04:26:44 +0100 koda close engine shortcut, from the discussion in issue 317
Sun, 28 Oct 2012 03:48:37 +0100 koda * fix initialisation, preload values and then read args
Thu, 26 Jul 2012 21:56:47 +0400 Stepan777 merge
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