Sat, 08 Oct 2011 03:07:04 +0200 |
koda |
minor changes
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 02:57:30 +0200 |
koda |
added iphone interface for missions/trainings page, setters/getters unlocked
|
file |
diff |
annotate
|
Sat, 08 Oct 2011 00:04:18 +0200 |
koda |
move out xib files from Resources to Classes
|
file |
diff |
annotate
|
Thu, 06 Oct 2011 03:55:51 +0200 |
koda |
(a lot of) ooops
|
file |
diff |
annotate
|
Wed, 05 Oct 2011 00:18:54 +0200 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
|
file |
diff |
annotate
|
Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
|
file |
diff |
annotate
|
Sat, 01 Oct 2011 02:49:40 +0200 |
koda |
rename the ios settings files into something more appropriate
|
file |
diff |
annotate
|
Mon, 26 Sep 2011 01:16:15 +0200 |
koda |
code working on ios now
hedgeroid
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 03:00:57 +0200 |
koda |
yeah, fix dates -.-
|
file |
diff |
annotate
|
Sun, 16 Oct 2011 19:02:48 +0200 |
koda |
fix the config.inc conflict by making the ios one in another folder
0.9.16
|
file |
diff |
annotate
|
Sat, 24 Sep 2011 00:54:47 +0200 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
|
file |
diff |
annotate
|
Thu, 22 Sep 2011 01:28:19 +0200 |
koda |
apparently the old way was the correct one
|
file |
diff |
annotate
|
Wed, 21 Sep 2011 23:15:44 +0200 |
koda |
retina images, again
|
file |
diff |
annotate
|
Wed, 21 Sep 2011 22:51:52 +0200 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
|
file |
diff |
annotate
|
Wed, 21 Sep 2011 02:05:42 +0200 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
|
file |
diff |
annotate
|
Tue, 20 Sep 2011 23:43:52 +0200 |
koda |
let's use the built in events, shall we
|
file |
diff |
annotate
|
Mon, 19 Sep 2011 23:18:48 +0200 |
koda |
using fpc 2.7.1 in ios project file
|
file |
diff |
annotate
|
Sun, 28 Aug 2011 17:37:40 +0200 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
|
file |
diff |
annotate
|
Sun, 28 Aug 2011 11:50:26 +0200 |
koda |
move the ios background music under resources
|
file |
diff |
annotate
|
Mon, 22 Aug 2011 22:17:52 +0200 |
koda |
apparently sdl doesn't work anymore on ios < 3.2 so it is worth to take the leap and upgrade the minimum os to 4.0, so that we can use new apis (like imageio from sdl_image)
|
file |
diff |
annotate
|
Sat, 13 Aug 2011 21:06:51 +0200 |
koda |
small fix for the ios project file
|
file |
diff |
annotate
|
Mon, 01 Aug 2011 01:54:18 +0200 |
koda |
i had to forget something about the ios project file, by contract
|
file |
diff |
annotate
|
Mon, 01 Aug 2011 00:48:38 +0200 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
|
file |
diff |
annotate
|
Mon, 25 Jul 2011 01:52:04 +0200 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
|
file |
diff |
annotate
|
Sun, 24 Jul 2011 19:14:56 +0200 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
|
file |
diff |
annotate
|
Sun, 03 Jul 2011 02:33:17 +0200 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
|
file |
diff |
annotate
|
Tue, 21 Jun 2011 23:23:21 +0200 |
koda |
whitelist Island theme on ios (with Tiy approval)
|
file |
diff |
annotate
|
Mon, 30 May 2011 01:14:25 +0200 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
|
file |
diff |
annotate
|
Sat, 28 May 2011 23:40:42 +0200 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
|
file |
diff |
annotate
|
Tue, 03 May 2011 23:16:47 +0200 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
|
file |
diff |
annotate
|
Wed, 27 Apr 2011 11:11:45 -0400 |
nemo |
update iphone too
|
file |
diff |
annotate
|
Tue, 26 Apr 2011 02:36:40 +0200 |
koda |
remove unusued voices also for ios
|
file |
diff |
annotate
|
Mon, 25 Apr 2011 02:25:25 +0200 |
koda |
small trailing changes
|
file |
diff |
annotate
|
Mon, 25 Apr 2011 01:46:54 +0200 |
koda |
aaand let's add freetype as well while we are at it
|
file |
diff |
annotate
|
Sun, 24 Apr 2011 23:13:45 +0200 |
koda |
add ios project files for lua sources
|
file |
diff |
annotate
|
Sun, 24 Apr 2011 22:57:57 +0200 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
|
file |
diff |
annotate
|
Thu, 21 Apr 2011 08:22:34 +0200 |
koda |
small tweak to autogenerate the config.inc file in the ios project
|
file |
diff |
annotate
|
Wed, 20 Apr 2011 05:26:47 +0200 |
koda |
and now for something completely different, overlay refactoring!
|
file |
diff |
annotate
|
Sun, 17 Apr 2011 20:52:56 +0200 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
|
file |
diff |
annotate
|
Sun, 13 Mar 2011 03:43:18 +0100 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
|
file |
diff |
annotate
|
Sat, 19 Feb 2011 04:04:29 +0100 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
|
file |
diff |
annotate
|
Sat, 19 Feb 2011 02:21:09 +0100 |
koda |
disable the two last workinprogress weapons on the ios release
|
file |
diff |
annotate
|
Fri, 18 Feb 2011 00:21:36 +0100 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
|
file |
diff |
annotate
|
Fri, 11 Feb 2011 00:15:11 +0100 |
koda |
screenshot binding for library (on ios it just plays the sound)
|
file |
diff |
annotate
|
Sat, 05 Feb 2011 15:45:44 +0100 |
koda |
cleaning up how chat is handled on idevices
|
file |
diff |
annotate
|
Wed, 02 Feb 2011 23:38:44 +0100 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
|
file |
diff |
annotate
|
Wed, 19 Jan 2011 01:12:55 +0100 |
koda |
implemented ranking in ios stats pages
|
file |
diff |
annotate
|
Tue, 18 Jan 2011 23:08:47 +0100 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
|
file |
diff |
annotate
|
Tue, 18 Jan 2011 22:42:06 +0100 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
|
file |
diff |
annotate
|
Mon, 17 Jan 2011 01:43:10 +0100 |
koda |
merge default into experimental3D
experimental3D
|
file |
diff |
annotate
|
Wed, 05 Jan 2011 03:53:46 +0100 |
koda |
ctf_blizzard ios fix
|
file |
diff |
annotate
|
Tue, 04 Jan 2011 12:53:46 +0100 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
file |
diff |
annotate
|
Fri, 31 Dec 2010 02:52:55 +0100 |
koda |
beautify stat page
|
file |
diff |
annotate
|
Thu, 30 Dec 2010 04:54:25 +0100 |
koda |
initial stats display
|
file |
diff |
annotate
|
Wed, 29 Dec 2010 00:28:39 +0100 |
koda |
ios version bump and code cleanup
|
file |
diff |
annotate
|
Thu, 16 Dec 2010 22:46:38 +0100 |
koda |
move server connection stuff in its own class
|
file |
diff |
annotate
|
Thu, 16 Dec 2010 02:34:02 +0100 |
koda |
ignore touches around dpad and buttons (for real)
|
file |
diff |
annotate
|
Sun, 12 Dec 2010 05:23:37 +0100 |
koda |
add some connection facility to netserver
|
file |
diff |
annotate
|
Sat, 11 Dec 2010 18:48:14 +0100 |
koda |
audio_session is giving problems with multitasking so disabling it for now
|
file |
diff |
annotate
|
Sat, 11 Dec 2010 02:30:03 +0100 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
|
file |
diff |
annotate
|