2009-10-16 |
nemo |
oops. wrong size
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2009-10-16 |
nemo |
fix molotov size
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2009-10-15 |
koda |
molotov sound FTW
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2009-10-15 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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2009-10-15 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-10-12 |
unc0rr |
- Fix camera area with different zoom levels
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2009-10-08 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-09-16 |
unc0rr |
Optimize network traffic a bit:
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-09-09 |
unc0rr |
- Implement low quality rope
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2009-09-09 |
nemo |
Ok. This time I think I have it. amNothing should work.
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2009-09-08 |
nemo |
Trying to correct prior amNothing checkin. untested.
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2009-09-08 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
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2009-09-03 |
unc0rr |
Remove crosshair from skip
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2009-08-19 |
koda |
restored volumen control (hoorray)
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2009-08-17 |
unc0rr |
Allow kamikaze in move
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2009-08-01 |
unc0rr |
New waves rendering procedure based on using texture coodrinates > 1.0
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2009-07-15 |
koda |
sound for mortar
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2009-07-12 |
koda |
corrects a wrong binding
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2009-07-10 |
koda |
fix a binding that was preveting to display anything else besides hogs on iphone
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2009-07-10 |
nemo |
untested
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2009-07-10 |
koda |
real fix for iphone color (reverting previous commit)
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2009-07-10 |
koda |
moves indestructible color to green for iphone compatibility
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2009-07-09 |
koda |
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
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2009-07-08 |
koda |
additional touch support and nemo's reduced land array size
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2009-07-06 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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2009-07-03 |
koda |
typos
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2009-07-01 |
koda |
sounds for teleport and beginning of sudden death
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2009-06-29 |
koda |
initial bugfix for volume setup
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2009-06-28 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
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2009-06-21 |
nemo |
Ugly graphic for jetpack - jetpack should be essentially functional.
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2009-06-21 |
nemo |
Use different group to not erase messages, restore gear deletion on hog damage.
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2009-06-21 |
nemo |
Duplicate Parachute more closely :D
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2009-06-21 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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2009-06-18 |
nemo |
Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
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2009-06-18 |
nemo |
Tiy's new airstrike graphic
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2009-06-14 |
unc0rr |
koda's patch fixing some iphone port troubles (color, mouse)
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2009-06-11 |
unc0rr |
Patch by Smaxx:
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2009-06-11 |
unc0rr |
Patch by koda:
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2009-06-02 |
unc0rr |
- Fix some ugly code
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2009-06-02 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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2009-06-01 |
unc0rr |
Make code suck less
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2009-05-24 |
nemo |
Allow CJK override for zh_CN/zh_TW/ja
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2009-05-15 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
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2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-19 |
unc0rr |
Move health sorter to visual gears:
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2009-03-22 |
unc0rr |
Add sounds to girder
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2009-03-22 |
unc0rr |
Save much CPU time by initializing vertex arrays in texture creation function
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2009-03-22 |
unc0rr |
Fix previous patch
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2009-03-22 |
unc0rr |
nemo's patch for girder + some fixes
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2009-03-22 |
unc0rr |
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
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2009-03-22 |
unc0rr |
Apply koda's OpenGL ES compatibility patch
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2009-03-18 |
unc0rr |
- Fix warnings in frontend
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2009-03-16 |
unc0rr |
Don't use GLU
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-15 |
unc0rr |
Some tweaks by nemo
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2009-03-07 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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