Tue, 29 Dec 2015 14:44:32 -0500 | nemo | Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed.. | file | diff | annotate |
Sat, 07 Nov 2015 16:15:27 +0100 | sheepluva | merge orphan head (while discarding all its changes) to make koda and his hg-git happy | file | diff | annotate |
Mon, 02 Nov 2015 06:58:08 +0100 | sheepluva | merge default | file | diff | annotate |
Wed, 28 Oct 2015 10:01:31 -0400 | nemo | few more missing nil checks in crate spawn | file | diff | annotate |
Sat, 03 Oct 2015 17:02:57 -0400 | nemo | Add nil check in fake crate spawn for if crate fails to spawn | file | diff | annotate |
Thu, 17 Sep 2015 07:41:40 +0200 | sheepluva | add TODO | file | diff | annotate |
Sun, 13 Sep 2015 16:38:53 -0400 | nemo | aaand make sure the commented out line matches | file | diff | annotate |