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hedgewars/uAI.pas
Sun, 22 Jul 2012 00:48:48 +0400
unc0rr
AI uses cake! Known issues: AI could damage itself for no reason, could let cake go looping in a hole with exit closed by AI hog.
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Wed, 11 Jul 2012 22:18:43 -0400
nemo
Tell AI to avoid edges, especially ones over water (this does not include checking whether a knock could drown yet). Also make flakes pick a new random dx/dy on respawn to further reduce patterns. Also disable a couple of weapons for the particularly dumb AI levels, and disable switching for the dumbest.
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Thu, 14 Jun 2012 16:35:36 +0400
unc0rr
AI loves to jump
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Sat, 09 Jun 2012 17:15:45 -0400
nemo
disable this debug too
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Sat, 09 Jun 2012 17:05:16 +0400
unc0rr
- Fix damage calculation in TestSniperRifle, aim a bit lower to compensate initial angle shift in sniper rifle. As a result, AI seems to never fail sniper rifle shots.
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Fri, 08 Jun 2012 18:03:44 +0400
unc0rr
- TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
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