Sat, 07 Jul 2018 23:29:02 +0200 |
Wuzzy |
Fix TotalRounds still being -1 in first real turn after hog placement phase
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Sun, 10 Jun 2018 19:01:50 +0200 |
antonc27 |
Merge ios-develop into default
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Fri, 23 Mar 2018 03:17:01 +0100 |
Wuzzy |
Add new game flag gfSwitchHog, enable hog switching at turn start
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Sun, 18 Mar 2018 18:47:03 +0100 |
antonc27 |
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
ios-develop Hedgewars-iOS-2.1
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Mon, 12 Mar 2018 22:53:28 +0100 |
Wuzzy |
Use visible team count instead of total team count to determine rendered team bar height
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Sat, 10 Mar 2018 12:32:44 +0100 |
Wuzzy |
Make a few more engine strings translatable
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Fri, 09 Mar 2018 12:43:36 +0100 |
Wuzzy |
Hide team bar if all hedgehogs in it are hidden or dead
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Sun, 25 Feb 2018 18:57:30 +0100 |
unc0rr |
Much smaller TBinds type
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Wed, 21 Feb 2018 15:05:50 +0100 |
Wuzzy |
Improve/fix messaging when multiple teams win
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Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
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Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
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Thu, 28 Sep 2017 21:32:42 +0200 |
Wuzzy |
Fix stats screen caption showing only one winner if multiple teams have won
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Fri, 12 May 2017 16:53:29 +0200 |
Wuzzy |
Remove the buggy /finish chat command
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Wed, 26 Apr 2017 01:51:51 +0200 |
Wuzzy |
Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
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Tue, 25 Apr 2017 04:54:46 +0200 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
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