hedgewars/uAI.pas
Sun, 11 Feb 2007 19:38:26 +0000 unc0rr Many small improvements
Sun, 11 Feb 2007 15:33:19 +0000 unc0rr AI thinks in separate thread
Sat, 10 Feb 2007 15:07:35 +0000 unc0rr - Better AI thinking behavior
Mon, 05 Feb 2007 19:33:24 +0000 unc0rr Update copyright information
Sun, 28 Jan 2007 20:58:06 +0000 unc0rr AI works properly
Sat, 27 Jan 2007 14:18:33 +0000 unc0rr integer -> LongInt
Sat, 27 Jan 2007 14:06:29 +0000 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
Fri, 26 Jan 2007 22:36:21 +0000 unc0rr AI compiles, but doesn't work
Sun, 21 Jan 2007 19:51:02 +0000 unc0rr Fixed-point arithmetics in engine.
Sun, 10 Dec 2006 15:55:53 +0000 unc0rr - Implement ammo cases
Sun, 19 Nov 2006 12:11:28 +0000 unc0rr Fix weird bots behavior on low fps
Thu, 12 Oct 2006 18:52:00 +0000 unc0rr - Many small fixes
Wed, 11 Oct 2006 19:07:38 +0000 unc0rr Fixed weird bots behavior
Tue, 10 Oct 2006 18:03:48 +0000 unc0rr Fix bots regressions
Sun, 08 Oct 2006 18:17:52 +0000 unc0rr Bots are in the same thread as game. Fixes FreePascal issues.
less more (0) -15 tip