Sun, 28 Nov 2010 12:55:57 -0500 |
nemo |
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
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Sun, 21 Nov 2010 13:13:42 -0500 |
nemo |
Increase teams to 8 to match the 8 colours, fix issue #108, reenable rope length modifier
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Wed, 27 Oct 2010 14:02:20 +0200 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
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Sun, 10 Oct 2010 12:08:16 -0400 |
nemo |
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
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Thu, 30 Sep 2010 18:38:45 +0200 |
smaxx |
Engine/Frontend:
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Sat, 18 Sep 2010 12:35:58 +0200 |
smaxx |
Frontend:
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Thu, 26 Aug 2010 16:02:09 +0200 |
smaxx |
Engine:
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Mon, 23 Aug 2010 19:06:34 +0200 |
smaxx |
Frontend:
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Mon, 02 Aug 2010 18:13:29 +0200 |
koda |
clean and reorder arguments passed to engine
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Mon, 02 Aug 2010 15:23:16 +0200 |
koda |
applied from experimental3D, use a slider to set up quality
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Wed, 18 Aug 2010 20:29:41 +0200 |
smaxx |
Engine:
experimental3D
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Sat, 31 Jul 2010 10:52:43 +0200 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
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Mon, 02 Aug 2010 15:05:56 +0200 |
koda |
new quality slider widget (needs to be customized), removed obsolete arguments
experimental3D
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Sat, 31 Jul 2010 10:53:54 +0200 |
koda |
applying smaxx patch where it should be
experimental3D
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Fri, 16 Apr 2010 14:37:28 +0000 |
smxx |
Engine/Frontend:
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