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hedgewars/uStore.pas
2010-07-07
koda
enable tooltips on ipad (todo: disable them on iphone)
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2010-07-07
koda
fix the multitouch shooting and moving
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2010-07-02
koda
interpret parameters before initializing everything
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2010-06-30
koda
turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend)
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2010-06-26
nemo
Flag dimensions with booleans instead of using 0.
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2010-06-23
nemo
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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