Sat, 20 Aug 2011 16:43:57 -0400 | nemo | This really should have been a TPoint for consistency | file | diff | annotate |
Tue, 16 Aug 2011 23:02:27 -0400 | nemo | Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged). | file | diff | annotate |
Sun, 14 Aug 2011 17:49:12 -0400 | nemo | For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same | file | diff | annotate |
Sun, 14 Aug 2011 17:42:26 -0400 | nemo | Use same visual gear for health tags and hearts. | file | diff | annotate |
Sun, 07 Aug 2011 14:41:47 -0400 | nemo | remove offset in seduction gear creation | file | diff | annotate |
Sun, 07 Aug 2011 12:06:53 -0400 | nemo | make a special case for teleport instead. also allows teleporting off of a parachute | file | diff | annotate |
Sun, 07 Aug 2011 11:52:06 -0400 | nemo | prevent attempting to teleport in mid-air during inf attack | file | diff | annotate |