hedgewars/uTypes.pas
2012-11-11 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
2012-11-07 unc0rr Try to beat AI in Mutant!
2012-11-06 nemo Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
2012-10-14 nemo First pass at cleaver.
2012-10-08 nemo A bit more on the knife. Also add missing files to CMakeLists
2012-09-01 unc0rr Rope fix without hacks.
2012-08-28 unc0rr Merge Stepik-777's video recording gsoc project
2012-08-25 nemo Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
2012-08-05 Stepan777 merge
2012-08-05 nemo Add bot level to CPU flag
2012-07-26 Stepan777 merge
2012-07-20 koda ooops (and indentation)
2012-07-20 koda press 8 to mute audio while ingame
2012-07-15 nemo Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
2012-07-10 Wolfgang Steffens Merge
2012-07-06 Stepan777 merge
2012-07-03 unc0rr - Don't call Length() on variable size arrays
2012-07-10 Wolfgang Steffens Added auto cropping to atlasing
2012-06-25 Wolfgang Steffens using atlas for rendering now
2012-06-25 Wolfgang Steffens retaining SDL surfaces in order to allow recreating atlases from scratch without
2012-06-25 Wolfgang Steffens Merge
2012-06-24 Stepan777 merge
2012-06-24 nemo Second part of the change. Make collision check use the new mask bit.
2012-06-07 Stepan777 merge
2012-06-06 Xeli first attempt at implementing support for keys with modifiers
2012-06-04 Stepan777 here it is
2012-05-25 Wolfgang Steffens initial GLSL1.2 test version
2012-05-22 Wolfgang Steffens Replaced matrix related FFP code with explicit matrix calculations.
2012-05-14 Wolfgang Steffens Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
2012-05-09 unc0rr (PointerTo (SimpleType _)) could be a pointer to a non-struct type
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