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hedgewars/uTypes.pas
2012-11-11
koda
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-07
unc0rr
Try to beat AI in Mutant!
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2012-11-06
nemo
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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2012-10-14
nemo
First pass at cleaver.
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2012-10-08
nemo
A bit more on the knife. Also add missing files to CMakeLists
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2012-09-01
unc0rr
Rope fix without hacks.
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2012-08-28
unc0rr
Merge Stepik-777's video recording gsoc project
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2012-08-25
nemo
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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2012-08-05
Stepan777
merge
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2012-08-05
nemo
Add bot level to CPU flag
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2012-07-26
Stepan777
merge
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2012-07-20
koda
ooops (and indentation)
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2012-07-20
koda
press 8 to mute audio while ingame
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2012-07-15
nemo
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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2012-07-10
Wolfgang Steffens
Merge
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2012-07-06
Stepan777
merge
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2012-07-03
unc0rr
- Don't call Length() on variable size arrays
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2012-07-10
Wolfgang Steffens
Added auto cropping to atlasing
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2012-06-25
Wolfgang Steffens
using atlas for rendering now
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2012-06-25
Wolfgang Steffens
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-25
Wolfgang Steffens
Merge
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2012-06-24
Stepan777
merge
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2012-06-24
nemo
Second part of the change. Make collision check use the new mask bit.
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2012-06-07
Stepan777
merge
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2012-06-06
Xeli
first attempt at implementing support for keys with modifiers
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2012-06-04
Stepan777
here it is
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2012-05-25
Wolfgang Steffens
initial GLSL1.2 test version
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2012-05-22
Wolfgang Steffens
Replaced matrix related FFP code with explicit matrix calculations.
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2012-05-14
Wolfgang Steffens
Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
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2012-05-09
unc0rr
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
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