hedgewars/uTouch.pas
2012-10-28 koda cleanup in initEverything and freeEverything
2012-06-13 koda it was inevitable
2012-06-13 koda DPI for everyone
2012-06-05 Xeli Android: first attempt at using the density call from java
2012-05-21 koda add a nilcheck
2012-05-17 Xeli dont allow choosing weapons when the AI is playing
2012-05-11 unc0rr sysutils -> SysUtils
2012-05-05 Xeli fix breakage
2012-04-29 Xeli implement switch for the touch interface
2012-04-29 Xeli hide utilitywidget when changing turns, this also fixes some inconsistency when using targetting weapons
2012-04-29 Xeli target using the utility button, this fixes bee
2012-04-29 Xeli enabled grenade timer, needs a button image
2012-04-28 Xeli wops, removed some writeln
2012-04-28 Xeli - changed targetting, to launch an airstrike move the cursor/pointer to a location and then press the firebutton
2012-04-28 Xeli -Fixed FingerHasMoved function, still might need a little tweaking
2012-04-27 Xeli remove last boolean keys references and using only ParseCommand in uTouch now
2012-04-23 Xeli in uTouch dont use bools to represent keystrokes, but issue ParseCommands
2012-03-23 Xeli unbreak engine
2012-03-23 Xeli first part of the utilitywidget (grenade timer/swap hogs) code
2012-02-19 Xeli check if the widget is shown before checking if the finger is on the widget
2012-02-18 koda two more this time
2012-02-18 Xeli moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
2012-02-18 Xeli changed jumping, on x button tap is high jump, on longpress + release is low jump (read: it only does a low jump when you release)
2012-02-18 koda one more USE_TOUCH_INTERFACE
2012-02-17 Xeli stop the crosshair from twitching when it's not supposed to move + fix aimingUp/Down booleans
2012-02-17 Xeli change power() to sqr
2012-02-17 Xeli fix crosshair aiming
2012-02-17 Xeli remove all hwFloat calculations
2012-02-17 Xeli the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
2012-02-17 koda the most important commit of the year
less more (0) -50 -30 tip