Sun, 11 Apr 2010 03:43:13 +0000 |
koda |
new manager for handling (future) rotations
|
file |
diff |
annotate
|
Wed, 07 Apr 2010 01:22:05 +0000 |
koda |
fix a couple of leaks in hte ifrontend
|
file |
diff |
annotate
|
Sun, 04 Apr 2010 19:51:53 +0000 |
koda |
merged code from ipad and iphone frontends
|
file |
diff |
annotate
|
Sat, 27 Mar 2010 17:27:15 +0000 |
koda |
branch ipad/iphone files to keep compatibility between versions
|
file |
diff |
annotate
|
Thu, 25 Mar 2010 23:01:50 +0000 |
koda |
reworked interaction of engine/frontend when closing
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 03:51:58 +0000 |
koda |
a couple of smaller cleanups that didn't get in previous commit
|
file |
diff |
annotate
|
Wed, 17 Mar 2010 00:26:35 +0000 |
koda |
restore compilation on simulator and device
|
file |
diff |
annotate
|
Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
|
file |
diff |
annotate
|
Mon, 08 Feb 2010 21:49:52 +0000 |
koda |
some code cleanup for the ifrontend
|
file |
diff |
annotate
|
Wed, 03 Feb 2010 03:01:44 +0000 |
koda |
programmatically load main controller
|
file |
diff |
annotate
|
Mon, 01 Feb 2010 21:26:15 +0000 |
koda |
new graphics from Tiy and frontend is loaded in landscape mode
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
|
file |
diff |
annotate
|
Sun, 24 Jan 2010 13:37:03 +0000 |
koda |
fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
|
file |
diff |
annotate
|
Sat, 23 Jan 2010 21:57:24 +0000 |
koda |
rewrite gamesetup to use less memory, rename effects to sound plus some nice actions, settings work in game again
|
file |
diff |
annotate
|
Sat, 16 Jan 2010 17:30:37 +0000 |
koda |
objc/pascal finally working
|
file |
diff |
annotate
|
Fri, 15 Jan 2010 10:03:31 +0000 |
koda |
settings are applied to game launch
|
file |
diff |
annotate
|
Wed, 13 Jan 2010 09:41:35 +0000 |
koda |
GameSetup is now a class, use of NSThread instead of pthreads, game doesn't quit after first execution (but crashes aftewards - the irony)
|
file |
diff |
annotate
|
Sun, 10 Jan 2010 00:52:20 +0000 |
koda |
initial support for engine protocol
|
file |
diff |
annotate
|
Fri, 08 Jan 2010 03:52:44 +0000 |
koda |
move all sdl source files in a proper directory
|
file |
diff |
annotate
|