Wed, 03 Mar 2010 06:29:01 +0000 Fix build
unc0rr [Wed, 03 Mar 2010 06:29:01 +0000] rev 2918
Fix build
Wed, 03 Mar 2010 06:28:04 +0000 Fix server for 0.9.12 (tested)
unc0rr [Wed, 03 Mar 2010 06:28:04 +0000] rev 2917
Fix server for 0.9.12 (tested)
Wed, 03 Mar 2010 04:33:49 +0000 Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
nemo [Wed, 03 Mar 2010 04:33:49 +0000] rev 2916
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
Wed, 03 Mar 2010 02:56:18 +0000 Add spinner for explosives, add dust on crate impact, crank up explosives a bit
nemo [Wed, 03 Mar 2010 02:56:18 +0000] rev 2915
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
Wed, 03 Mar 2010 02:36:52 +0000 Ensure explosives are spawned somewhere w/ plenty of ground under them
nemo [Wed, 03 Mar 2010 02:36:52 +0000] rev 2914
Ensure explosives are spawned somewhere w/ plenty of ground under them
Tue, 02 Mar 2010 19:50:58 +0000 Engine:
smxx [Tue, 02 Mar 2010 19:50:58 +0000] rev 2913
Engine: * Small tweaks to English and German locales Frontend: * Added a new default locale choice ("system default") that uses Qt's guessing to determine the preferred language * Updated ts/qm files
Tue, 02 Mar 2010 19:46:35 +0000 French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
nemo [Tue, 02 Mar 2010 19:46:35 +0000] rev 2912
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
Tue, 02 Mar 2010 17:22:36 +0000 Engine:
smxx [Tue, 02 Mar 2010 17:22:36 +0000] rev 2911
Engine: * Explosive crates: Use them as cover - but watch out, they may explode spreading fire everywhere! * Temporary hack for testing: Replaced all mines with explosive crates
Tue, 02 Mar 2010 15:04:31 +0000 Engine:
smxx [Tue, 02 Mar 2010 15:04:31 +0000] rev 2910
Engine: * Fixed DrawTextureF und DrawTextureRotatedF for NPOT textures
Tue, 02 Mar 2010 04:04:16 +0000 tweak
nemo [Tue, 02 Mar 2010 04:04:16 +0000] rev 2909
tweak
Mon, 01 Mar 2010 22:25:57 +0000 Engine:
smxx [Mon, 01 Mar 2010 22:25:57 +0000] rev 2908
Engine: * Added damage modifier to game mode/rule display * Added low gravity activation sound
Mon, 01 Mar 2010 19:57:09 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:57:09 +0000] rev 2907
Engine: * Updated Chinese translation
Mon, 01 Mar 2010 19:56:14 +0000 General:
smxx [Mon, 01 Mar 2010 19:56:14 +0000] rev 2906
General: * Updated Spanish translation by Palewolf
Mon, 01 Mar 2010 19:54:33 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:54:33 +0000] rev 2905
Engine: * Converted all strings without maximum lengths to ansistrings (eliminates 255 char limit) or shortstrings (needs some testing) * Goal/mission display now stays within screen borders even if it's very long * Extended mine game mode display to respect no timer and random timer
Mon, 01 Mar 2010 19:20:43 +0000 Engine:
smxx [Mon, 01 Mar 2010 19:20:43 +0000] rev 2904
Engine: * Show modified mine timer as a game mode/setting
Mon, 01 Mar 2010 18:01:09 +0000 Engine:
smxx [Mon, 01 Mar 2010 18:01:09 +0000] rev 2903
Engine: * Added game mode notice for shared ammo game flag
Mon, 01 Mar 2010 17:54:12 +0000 Fix problems with utf8-encoded nicknames in team chat (not tested)
unc0rr [Mon, 01 Mar 2010 17:54:12 +0000] rev 2902
Fix problems with utf8-encoded nicknames in team chat (not tested)
Mon, 01 Mar 2010 15:03:13 +0000 Frontend:
smxx [Mon, 01 Mar 2010 15:03:13 +0000] rev 2901
Frontend: * Reverted to old "theme finding" for now
Mon, 01 Mar 2010 14:47:09 +0000 Frontend:
smxx [Mon, 01 Mar 2010 14:47:09 +0000] rev 2900
Frontend: * Fixed inconsistency in German locale
Mon, 01 Mar 2010 14:45:41 +0000 Frontend:
smxx [Mon, 01 Mar 2010 14:45:41 +0000] rev 2899
Frontend: * Completed German translation * Updated other languages' files
Mon, 01 Mar 2010 12:55:54 +0000 Frontend:
smxx [Mon, 01 Mar 2010 12:55:54 +0000] rev 2898
Frontend: * Added language selection to options menu to allow using other languages than the one detected by Qt
Mon, 01 Mar 2010 12:20:38 +0000 Frontend:
smxx [Mon, 01 Mar 2010 12:20:38 +0000] rev 2897
Frontend: * Added labels and moved the fort selection on the edit team page * Realigned most items on the settings page
Mon, 01 Mar 2010 04:03:21 +0000 Make her less day-glo
nemo [Mon, 01 Mar 2010 04:03:21 +0000] rev 2896
Make her less day-glo
Mon, 01 Mar 2010 00:47:18 +0000 Updates to portuguese translation by inu
nemo [Mon, 01 Mar 2010 00:47:18 +0000] rev 2895
Updates to portuguese translation by inu
Mon, 01 Mar 2010 00:26:15 +0000 crank up landmines a little
nemo [Mon, 01 Mar 2010 00:26:15 +0000] rev 2894
crank up landmines a little
Mon, 01 Mar 2010 00:23:29 +0000 another fix to MrMFS' patch
nemo [Mon, 01 Mar 2010 00:23:29 +0000] rev 2893
another fix to MrMFS' patch
Mon, 01 Mar 2010 00:19:23 +0000 Slight tweak to admittedly placeholder image to emphasise inverted role
nemo [Mon, 01 Mar 2010 00:19:23 +0000] rev 2892
Slight tweak to admittedly placeholder image to emphasise inverted role
Mon, 01 Mar 2010 00:02:55 +0000 Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
nemo [Mon, 01 Mar 2010 00:02:55 +0000] rev 2891
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
Sun, 28 Feb 2010 17:56:21 +0000 Darken the dud a bit so it is easier to distinguish
nemo [Sun, 28 Feb 2010 17:56:21 +0000] rev 2890
Darken the dud a bit so it is easier to distinguish
Sun, 28 Feb 2010 17:52:29 +0000 tweak mine dud spinner
nemo [Sun, 28 Feb 2010 17:52:29 +0000] rev 2889
tweak mine dud spinner
Sun, 28 Feb 2010 17:51:38 +0000 Graphic for dead mines
nemo [Sun, 28 Feb 2010 17:51:38 +0000] rev 2888
Graphic for dead mines
Sun, 28 Feb 2010 17:49:45 +0000 Switch to smoke
nemo [Sun, 28 Feb 2010 17:49:45 +0000] rev 2887
Switch to smoke
Sun, 28 Feb 2010 17:48:44 +0000 trying a little hiss and steam
nemo [Sun, 28 Feb 2010 17:48:44 +0000] rev 2886
trying a little hiss and steam
Sun, 28 Feb 2010 17:32:39 +0000 Tweak condition for hiding ammo
nemo [Sun, 28 Feb 2010 17:32:39 +0000] rev 2885
Tweak condition for hiding ammo
Sun, 28 Feb 2010 17:20:49 +0000 General:
smxx [Sun, 28 Feb 2010 17:20:49 +0000] rev 2884
General: * Renamed hats (shorter names) * Updated SVN ignore lists
Sun, 28 Feb 2010 16:53:03 +0000 lupdate-qt4 & lrelease-qt4
nemo [Sun, 28 Feb 2010 16:53:03 +0000] rev 2883
lupdate-qt4 & lrelease-qt4
Sun, 28 Feb 2010 16:03:33 +0000 Dude mine probability spinner
nemo [Sun, 28 Feb 2010 16:03:33 +0000] rev 2882
Dude mine probability spinner
Sun, 28 Feb 2010 15:41:42 +0000 Flag the sharing of ammo between clan teams.
nemo [Sun, 28 Feb 2010 15:41:42 +0000] rev 2881
Flag the sharing of ammo between clan teams.
Sun, 28 Feb 2010 13:57:34 +0000 Palewolf adds PrincessPeach, updates other hats from set
nemo [Sun, 28 Feb 2010 13:57:34 +0000] rev 2880
Palewolf adds PrincessPeach, updates other hats from set
Sun, 28 Feb 2010 02:42:37 +0000 Typo
nemo [Sun, 28 Feb 2010 02:42:37 +0000] rev 2879
Typo
Sat, 27 Feb 2010 20:01:54 +0000 Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
nemo [Sat, 27 Feb 2010 20:01:54 +0000] rev 2878
Some Mario hats from Palewolf, Link from Armagon, and a couple of Eva hats
Sat, 27 Feb 2010 19:54:03 +0000 First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
nemo [Sat, 27 Feb 2010 19:54:03 +0000] rev 2877
First real reserved hats. Thanks Tiy! Also, seeing if blowtorch looks ok w/ hat on.
Sat, 27 Feb 2010 16:29:40 +0000 Tiy's awesome new simple game icon
nemo [Sat, 27 Feb 2010 16:29:40 +0000] rev 2876
Tiy's awesome new simple game icon
Sat, 27 Feb 2010 00:13:45 +0000 Musn't forget sicily
nemo [Sat, 27 Feb 2010 00:13:45 +0000] rev 2875
Musn't forget sicily
Fri, 26 Feb 2010 19:52:22 +0000 A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
nemo [Fri, 26 Feb 2010 19:52:22 +0000] rev 2874
A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
Fri, 26 Feb 2010 16:29:00 +0000 Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
nemo [Fri, 26 Feb 2010 16:29:00 +0000] rev 2873
Font switch requested by Copy Liu in issue #220 - a GPL CJK font set that includes some hand-drawn bitmaps for lower resolutions, reducing fuzziness of CJK chars in places like the ammo menu
Fri, 26 Feb 2010 03:25:59 +0000 Update Desert theme
nemo [Fri, 26 Feb 2010 03:25:59 +0000] rev 2872
Update Desert theme
Fri, 26 Feb 2010 00:03:57 +0000 rearrange fall damage a bit so invulnerability still causes dust
nemo [Fri, 26 Feb 2010 00:03:57 +0000] rev 2871
rearrange fall damage a bit so invulnerability still causes dust
Thu, 25 Feb 2010 23:28:26 +0000 Palewolf tweaks map object placement some more.
nemo [Thu, 25 Feb 2010 23:28:26 +0000] rev 2870
Palewolf tweaks map object placement some more.
Thu, 25 Feb 2010 18:34:36 +0000 Replace tabs with spaces here too
unc0rr [Thu, 25 Feb 2010 18:34:36 +0000] rev 2869
Replace tabs with spaces here too
Thu, 25 Feb 2010 18:34:30 +0000 Some debug stuff
unc0rr [Thu, 25 Feb 2010 18:34:30 +0000] rev 2868
Some debug stuff
Thu, 25 Feb 2010 18:28:33 +0000 - Unbreak support for client versions prior to 0.9.13-dev
unc0rr [Thu, 25 Feb 2010 18:28:33 +0000] rev 2867
- Unbreak support for client versions prior to 0.9.13-dev - Replace tabs with spaces (sorry for mixing with code changes)
Thu, 25 Feb 2010 15:58:44 +0000 Set 32 hog limit for fort maps
nemo [Thu, 25 Feb 2010 15:58:44 +0000] rev 2866
Set 32 hog limit for fort maps
Thu, 25 Feb 2010 15:48:40 +0000 Engine:
smxx [Thu, 25 Feb 2010 15:48:40 +0000] rev 2865
Engine: * Updated English locale (Sniper Rifle fires twice - not once) * Updated German locale (missing tooltip texts)
Thu, 25 Feb 2010 13:04:31 +0000 Engine:
smxx [Thu, 25 Feb 2010 13:04:31 +0000] rev 2864
Engine: * Fixed copy and paste typo in English locale * Updated German locale (still working on tooltips)
Thu, 25 Feb 2010 13:02:08 +0000 Engine:
smxx [Thu, 25 Feb 2010 13:02:08 +0000] rev 2863
Engine: * Added a new window to the game's start that shows special rules affecting the current game (e.g. karma or low gravity)
Thu, 25 Feb 2010 12:49:04 +0000 Engine:
smxx [Thu, 25 Feb 2010 12:49:04 +0000] rev 2862
Engine: * Updated training mission's ammo scheme generation
Thu, 25 Feb 2010 04:08:47 +0000 remove turn waits for crazy and shoppa
nemo [Thu, 25 Feb 2010 04:08:47 +0000] rev 2861
remove turn waits for crazy and shoppa
Thu, 25 Feb 2010 04:04:26 +0000 Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo [Thu, 25 Feb 2010 04:04:26 +0000] rev 2860
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
Wed, 24 Feb 2010 16:41:35 +0000 another nil check
nemo [Wed, 24 Feb 2010 16:41:35 +0000] rev 2859
another nil check
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